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pbardea

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https://x.com/pbardea https://www.linkedin.com/in/pbardea https://github.com/pbardea forging ci compute @ blacksmith.sh

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turbopuffer.com 5mo ago

ANN v3: 200ms p99 query latency over 100B vectors

pbardea
1pts0
www.theneurondaily.com 6mo ago

OpenAI and Jony Ive's AI device is a pen?

pbardea
2pts2
reflection.ai 9mo ago

Building Frontier Open Intelligence

pbardea
5pts0
www.gic.com.sg 9mo ago

Vercel Closes Series F at $9.3B Valuation to Scale the AI Cloud

pbardea
6pts0
developer.chrome.com 9mo ago

Chrome DevTools (MCP) for your AI agent

pbardea
10pts0
distributed-computing-musings.com 10mo ago

Thundering herd problem: Preventing the stampede

pbardea
49pts20
mitchellh.com 10mo ago

Libghostty Is Coming

pbardea
7pts1
xn--gckvb8fzb.com 10mo ago

Mass-Surveillance History and Trivia

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1pts0
www.cockroachlabs.com 11mo ago

We built fast, fresh vector indexing at scale in CockroachDB

pbardea
2pts0
every.to 11mo ago

We Made Top AI Models Compete in a Game of Diplomacy. Here's Who Won

pbardea
1pts0
every.to 11mo ago

We Made Top AI Models Compete in a Game of Diplomacy. Here's Who Won

pbardea
5pts3
www.cockroachlabs.com 11mo ago

We built fast, fresh vector indexing at scale in CockroachDB

pbardea
1pts0
tombrady.com 11mo ago

Those who stay will be champions

pbardea
3pts0
www.youtube.com 11mo ago

Interactive Ecosystem Simulation: Mote [video]

pbardea
1pts0
jakub.kr 11mo ago

What Are Oklch Colors?

pbardea
5pts0
linear.app 11mo ago

Linear Product Intelligence

pbardea
3pts0
blog.enfabrica.net 11mo ago

The Next Step in High-Performance Distributed Computing Systems

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2pts0
manuals.omamix.org 11mo ago

The Omarchy Manual

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24pts4
www.nfx.com 11mo ago

Find the Fast Moving Water (2022)

pbardea
2pts0
review.firstround.com 11mo ago

Speed as a Habit

pbardea
2pts0
stripe.com 11mo ago

Designing accessible color systems (2019)

pbardea
1pts1
sahillavingia.com 11mo ago

Reflecting on my failure to build a billion-dollar company (2019)

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30pts5
ampcode.com 11mo ago

Model Evaluation

pbardea
2pts0
distributed-computing-musings.com 11mo ago

Cloud Bits: API Gateways – Cloud System's Reception Desk

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2pts0
muratbuffalo.blogspot.com 11mo ago

Neurosymbolic AI: The 3rd Wave

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5pts0
writethatblog.substack.com 11mo ago

Thorsten Ball on Technical Blogging

pbardea
3pts0
lethain.com 11mo ago

Staying on the path to high performing teams

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1pts0
builders.ramp.com 11mo ago

Forward Deployed Engineering

pbardea
2pts0
clickhouse.com 11mo ago

Tesla built a quadrillion-scale observability platform on ClickHouse

pbardea
2pts0
journal.stuffwithstuff.com 11mo ago

Crafting "Crafting Interpreters" (2020)

pbardea
3pts0
1D Chess 3 months ago

If it's black's move then yep! The king is not in check and it cannot move right otherwise it's in check by the knight and it cannot take left since it'll be in check by the rook.

The structure of a university program are also not really conducive to exploratory learning as well. Perhaps not always the case, but in my experience (especially in the latter years) was that my time & energy was entirely consumed by completing assignments, exams, etc.

I had much more time to explore my own interests after university.

(Disclaimer: I’m an engineer at Superblocks)

Interesting point. Personal opinion here - I do not think that drag and drop is only for non-developers. A great example of this is the gaming industry in Unity/Unreal engine. These tools are effectively low-code but also incorporate drag and drop to allow developers to build whatever they can imagine but faster. Drag and drop should be an extension to the developer’s arsenal, not be the only way a developer can interact with the system.

(Superblocks developer here)

Component reuse is something we are tackling on our end. We are working on a custom components feature so that you can bring your own components to Superblocks and reuse them across applications. Would that help replace some of the heavyweight tools you currently prefer to build in React?

Are there existing tools that help debug compiler time properties (e.g. reference counting) easily? I know of many interactive debugging techniques for investigating runtime errors, but when I'm faced with a compiler error it seems like the best interface I have is just an error message and then meticulously reading the code. I'd find something like that really useful for type-related errors too.

Even something as simple as breakpoints and printlns let me inspect the intermediary state of these systems.

One interesting feature that some DBs implement is something like SELECT AS OF SYSTEM TIME (https://www.cockroachlabs.com/docs/stable/as-of-system-time....) which _kinda_ does this.

However in practice this usually dramatically slows down reads if you have to constantly skip over the historic rows so you probably don't want to keep garbage round longer than absolutely necessary. The concept of a historic table mentioned below could be interesting though - especially if it could be offloaded to cold storage.

assuming the deletes are done appropriately

This is one gripe I have with soft-deletion. Since I can no longer rely on ON DELETE CASCADE relationships, I need to re-defined these relationship between objects at the application layer. This gets more and more difficult as relationships between objects increase.

If the goal is to keep a history of all records for compliance reasons or "just in case", I tend to prefer a CDC stream into a separate historical system of record.

Funny seeing this pop-up on my #hacker-news slack channel that periodically polls for the top stories :)

I actually prefer the ability to push things like the top stories of the day to me through either Slack on email rather than having the temptation to constantly refresh an RSS feed app. An added bonus is that I frequently add some custom logic to curate the feed to my liking (based on the feed).