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osobo

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Did you even read the article? They explicitly point out that it was the learned class that was so busy with their other important things that they missed all of it. The whole thing is about how that played out.

There really is no such thing as 'gamers', any more than there are 'movie-goers' or 'streamers'. Everybody does it. Some demographics will love to tribe up just for the sake of it. Some will just shrug and move on. One of the saddest things about game marketing is how it's still hyper-focused on horny teens.

That said: As long as companies can change their TOS, content or even the availability of their game, the review system should be equally flexible.

I feel this might need some new form of 3D input to get it right. Our grasp of speech made us lazy: The core of what we want to communicate can be captured in sound and therefore words (and hence you can read and understand this). 'Communicating' with my dog is a multi-cue affair, involving pointed looks, head tilts, specific wags and a lot of emoting. I doubt you could consistently pick all that up from (2D) video alone.

It's not just about life-years. It's about the risk of making significant stretches of land uninhabitable for a serious amount of time. 26 Chernobyl-like releases would have punched some serious holes in the map of the Western world. Furthermore, the 30-year argument sounds disingenuous ("LNT-Worshipping"? Really?) and the CO2 waste issue is mentioned where the nuclear waste issue is not.

Honestly, the whole thing feels like cheap propaganda.

I'm fairly sure a mode of transportation that can carry thousands and doesn't fall out of the sky when something fails has other benefits, even if the fuel/passenger ration should be worse (which I doubt).

I'm looking into making a house sustainable right now and the windows are actually a point of contention. One side thinks super-high insulated (triple pane) windows are a waste of money, the other swears by them. Assuming the frame doesn't leak, does triple really make that much of a difference?

In the last ten years there has been a significant change in mainstream content from information (what) to personalities (who). A major driver has been the adoption of social media by the mainstream: Uncle Bob pawing his cell phone while on the toilet. Both closed circle SM (checking on your friends and acquaintances) and public facing SM (checking the influencers) have created a whole new, uncontrolled feeding ground to some old vices: Jaleousy and greed. Watching other people's lives and see them spending money and enjoying fineries in an (supposedly) unedited, reality-like format makes a lot of people feel that it must all be real and they should be living that live themselves. Whether it's about wealth, ideologies or any other aspect of lifestyle: Suddenly it's right there, dangled in front of them. This, coupled with the ease of packing in actionable links and buttons, creates a whole new dynamic where people get lured in by shiny things (crypto/NFS/MLM etc) only to get duped. It's a really old phenomenon, though.

I'm kinda disappointed how Hacker News derailed into a mob mentality towards the metaverse concept because big evil Facebook touched it. I, for one, celebrate the new age beyond text and (sometimes moving) pictures and can't wait to move into (shared) experiences. I've seen this internet since 1989: I'm ready for something radically new. I don't care if it's Facebook running point. Sure, I'd rather have it be a cool start-up, but they are all chasing their tails to become unicorns these days. I was there when Second Life peaked and the potential of experience-based communication (instead of just information based) is incredible. I can't wait for Facebook to raise the bar on that, like they did with VR.

Cool studies. He sure came a way from his earlier "human component motion platform" (AKA "have your buddies lift and shake you while in VR")

Interpreting animal communication requires an amount of empathy that not all people are capable of. And without spoken feedback or confirmation, it's easy to read too much into animal behavior. But animals can definitely sulk, which for me is an example of an emotional feedback loop.

This. I have recently gone back to the Apple walled garden and it's a next gen experience that transcends platforms. Now I only have to worry about what I want to do, never about how it should get done. I never 'see' the actual technology: hard- and software are designed together so well, it just works. There is no other platform in a position to offer that.

Ah, the digital naiveté of the nineties. Nowadays, cool URLS get changed on purpose so you have to enter the platform through the front instead of bouncing off your destination.

TorBox v.0.4.0 5 years ago

Four your consideration: I think the continued updating of the package and the Pi to keep it from turning into a security hazard by itself will prove to be more work than just whacking together a Pi.