I'm not sure I understand how that that would make a material difference. The company might not know who submitted each sample, but the company would still have their entire genomes in their possession. That is no different, than if somebody obtained the data from a biobank. The data in biobanks is normally also anonymized, insofar that you can anonymize whole-genome DNA data
HN user
optionalsquid
That's a kit for sample collection. You would then ship off your sample to the company in question, and they would do the actual sequencing, and then send the DNA data and genetic variants they've inferred back to you. I think that defeats what the article author is trying to accomplish, since you still share your entire genome with a third party.
The actual instruments used by that company are a whole lot more expensive, and you have to buy reagents as well: https://www.machinio.com/illumina/dna-sequencers
Most genomic studies begin by asking participants to upload one of the most identifying and irrevocable pieces of data they own, their DNA.
I'm curious what the author means by "asking participants to upload ... their DNA", because I am not aware of any study that asked participants to do that.
I doubt that my list would be of much use to you, since a lot of the sites relate to specific hobbies.
However, as eloisius mentioned, you can view the most commonly blocked sites. Going through that list is a good start: https://kagi.com/stats?stat=insights
Yeah, it's become quite noticeable. The amount of clearly LLM generated sites that I've blocked just keeps going up and up. The only advantage Kagi has in that regard is that blocks are account wide, regardless of what device you use
It probably depends on your country, and what you are looking for exactly, but it works fine for my needs
It would almost be like it wasn't really built with audio books in mind, but was rather designed around music.
If Jellyfin was designed around music, then I would expect it to support gap-less playback out of the box. Albums where each track seamlessly transitions into the next are not that rare
The rejection of Opus Magnum got a lot of attention at the time, which probably caused GOG to reconsider. But most developers don't get that kind of attention, if a game of theirs is rejected. I've seen multiple developers of games that I like, saying that they've given up on GOG because of the curation
Well, it has happened before:
https://www.gamesindustry.biz/confusion-surrounds-gogs-rejec...
My understanding is that GOG is not necessarily undesirable, but they are very selective: Unlike Steam or Itch, you have to convince them that it's worth their while to sell your game. And their choices of what (not) to sell are not infrequently baffling. Lots of developers have gotten burned by that, including Zachtronics
Yes, it's unfortunate that the Lancet is not an Open Access journal. But, as you say, you can just purchase the paper if you wish to read it
The first link in the article goes straight to the study:
https://www.thelancet.com/journals/lancet/article/PIIS0140-6...
From what I recall, based on what a Godot developer wrote at the time, nobody got banned from GitHub for "a reasonable objection". The only people who got banned from GitHub were those who posted abuse there, after a few people had gotten blocked by the Godot Twitter account
The fork also had its own drama, resulting in one of the more active developers of the fork, plus the guy who helped kick off the original drama, splitting off to create yet another fork. Both forks are still active, I believe. It was all very silly
Slightly tangential on Swedish society, there are similarities between USA and Sweden. There's a large segment of society that is white and very blond, and there's a largish segment which is not.
Do you have a source for that? I tried searching, but didn't find anything supporting this notion. I can find numerous sources pointing to the high prevalence of blonde hair in Sweden and other Nordic counties, but the US rarely even makes an appearance in those rankings. If anything, it seems like a point of difference rather than a similarity
Regardless of the LLM policy, I'd be hesitant to apply an optimization the impact of which can't be measured according to the author:
> If you can provide some metrics that illustrate what the positive
> performance improvement is, someone might volunteer to write a "clean"
> implementation (assuming this contribution is contraband) of an NSColor
> cache. I haven't looked at the code should it wind up being me.
I don't believe it's measurable, because it touches glyph rendering and
framerates.
https://lists.gnu.org/archive/html/emacs-devel/2026-06/msg00527.htmlBased on their tracking issue, Ruff is missing 156 out of 397 Pylint checks:
https://github.com/astral-sh/ruff/issues/970
Though some of them will presumably be covered by Ty
Half-Life 2, released back in 2004, required an Internet connection to play. It was a major point of contention, in part due to how unreliable Steam was at the time
I honestly don’t see how the two compare. I’m merely asking for a response to a query that I sent myself.
What you describe is more like SPAM: Unsolicited bulk rejections to applications that were never sent
An automated message would be perfectly fine, since it would still allow me to cross off that application. The people behind the message are of little import. We are unlikely to have any further interactions anyway
Every employer would send "We have decided not to continue with your application".
That would still be a big improvement over just getting ghosted
But nowadays prefer pyproject.toml
Couldn't you accomplish the same thing by adding a malicious [build-system] to a pyproject.toml file? You can pull in arbitrary code by providing exact URLs for requirements:
[build-system]
requires = ["hatchling @ https://files.pythonhosted.org/packages/8f/8a/cc1debe3514da292094f1c3a700e4ca25442489731ef7c0814358816bb03/hatchling-1.27.0.tar.gz"]
build-backend = "hatchling.build"I don't have a better solution, unfortunately, but it doesn't seem seem to like the spam problem has been solved. It has just been moved from pull requests to commits:
Currently, more than 10% of all commits in the archestra repo are essentially noise (369 of 3521 commits), accounting for more than half of all commits in the last month (303 of 578 commits).
But maybe (probably) the amount of such commits will go down over time, compared to the growing amounts of AI slop
There is currently a lot noise being generated because people noticed that Anita Sarkeesian consulted on Slay the Spire 2 (an amazing game, by the way). The main subreddit for GamerGate is also still very active. Those people never went away and they never figured out that they were tilting at windmills
Danish immigration laws are also very strict. Most of our political parties have been competed to further tighten those rules over the last couple of decades. We literally have people advocating to leave the convention on human rights, since it’s getting in the way of that
But researchers are not necessarily paid by corporations, and governments, foundations, and such are generally more willing to hand out grants that forego short-term profitability for long-term gains. And while a company might not be interested investing in research that could undermine one of their core products, that obviously does not apply to competing companies that do not already have corresponding products. What better way to break into a market, than to render your competitors' products obsolete?
Support for config based hooks is very nice.
Only a few days ago, I was just looking for some way to automatically check (and fail) if there are inactive hooks when I try to commit. I already use `advice.ignoredhook`, but it's easy to miss the warning if you commit through VSCode, and possibly through other IDEs.
With this, I can just write a simple script to perform that check, and add it to my global config
It depends on the work you are going to be doing. For example, if you are going to do research, then it is more important that you speak and write fluently in English, than whatever language is spoken in the country you'll be working in.
Though being fluent in the local language will, of course, make your life a lot easier
That's a good point, though I'm not familiar with the (changes to the) geolocation API you mention. Do you have any recommendations for reading up on that development?
It should be opt-in per website, per feature, because IMO it can be quite useful in some cases. Like clicking back on a slide-show bringing you to the overview page, instead of only going back one slide