HN user

nwinter

644 karma

VP Product & Growth at Gray Swan AI. nick@grayswan.ai

Before that: CEO/Cofounder at CodeCombat (YC W14): a coding game that teaches kids to code. nick@codecombat.com

Before that: CTO/Cofounder at Skritter: an app for teaching Chinese and Japanese characters through writing and spaced repetition. nick@skritter.com

More projects at: http://www.nickwinter.net

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nicholas.carlini.com 1y ago

Machines of Ruthless Efficiency

nwinter
5pts0
nicholas.carlini.com 1y ago

Forecast the Future of AI

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nicholas.carlini.com 2y ago

(yet another) Broken Adversarial Example Defense at IEEE S&P 2024

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2pts0
nicholas.carlini.com 2y ago

Playing chess with large language models

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2pts1
codecombat.com 5y ago

CodeCombat AI League – April Coding Esports Tournament

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2pts0
blog.codecombat.com 10y ago

The Ace of Coders programming tournament champions

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48pts10
blog.codecombat.com 10y ago

The Ace of Coders programming tournament champions

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blog.codecombat.com 10y ago

Ace of Coders Multiplayer Programming Tournament

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5pts0
blog.codecombat.com 10y ago

Ace of Coders Multiplayer Programming Tournament

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blog.codecombat.com 10y ago

Ace of Coders Multiplayer Programming Tournament

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blog.codecombat.com 11y ago

Kings of Zero Sum: Strategies from the AI Wars

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codecombat.com 11y ago

Zero Sum

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blog.codecombat.com 11y ago

A New-Fashioned Programming Throwdown

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codecombat.com 12y ago

CodeCombat introduces competitive multiplayer programming

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blog.codecombat.com 12y ago

Having Your Algorithm's Ass Kicked by the Internet

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blog.codecombat.com 12y ago

We've Open-Sourced Everything

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305pts43
blog.codecombat.com 12y ago

Beat This Level, Get A Programming Job

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69pts72
blog.codecombat.com 12y ago

New CodeCombat Upgrades Based on Your Feedback

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blog.codecombat.com 12y ago

CodeCombat's live coding level editor

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26pts14
www.georgesaines.com 13y ago

Games: The Anti-MVP

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olug.cs.oberlin.edu 18y ago

Modeling Hacker News Upvoting as Poisson Processes

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3pts0
news.ycombinator.com 18y ago

Ask YC: Site usage data for math modeling exercise?

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1pts2

CodeCombat (YC W14) | FULL-TIME | REMOTE | Software Engineer CodeCombat (https://codecombat.com/about) is a programming game for learning to code. We are currently 45 people across the world, funded by a16z and YC, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add to our engineering team.

More details at https://jobs.lever.co/codecombat/7a4db25a-174f-40bd-866a-7c9...

CodeCombat (YC W14) | FULL-TIME | ONSITE | Beijing Software Engineer

CodeCombat (https://codecombat.com/about) is a programming game for learning to code. We are currently 25 people in SF and 4 in Beijing, funded by a16z and YC, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add to our engineering team in China.

More details at https://jobs.lever.co/codecombat/623b1bba-5686-4112-86ff-f99...

CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Beijing

Senior Software Engineer, Senior Game Designer, China General Manager

CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 18 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer and game designer to our SF team, and a China general manager to open our Beijing office.

More details at https://jobs.lever.co/codecombat

CodeCombat (YC W14) | FULL-TIME / PART-TIME | ONSITE / REMOTE | San Francisco | Senior Software Engineer, Game Designer, Customer Support Specialist

CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 15 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer and game designer to our SF team, and a customer support specialist part-time remote. More details at https://jobs.lever.co/codecombat

CodeCombat (YC W14) | FULL-TIME / PART-TIME | ONSITE / REMOTE | San Francisco | Senior Software Engineer, Curriculum Development Lead, Game Designer, Customer Support Specialist

CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 15 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer, curriculum developer, and game designer to our SF team, and a customer support specialist part-time remote. More details at https://jobs.lever.co/codecombat

CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Senior Software Engineer

CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 13 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer to our elite engineering team. More details at https://jobs.lever.co/codecombat/18a8182d-938a-4e2a-b2a2-ccf...

CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Senior Backend Engineer, Senior Frontend Engineer, and Sales Development Representative CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 13 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're 100% open source and hiring for roles on both sales and engineering. See https://jobs.lever.co/codecombat for more details.

CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Senior Backend Engineer, Senior Frontend Engineer, Customer Success Manager, and Sales Development Representative

CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 13 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're 100% open source and hiring for roles on both sales and engineering. See https://jobs.lever.co/codecombat for more details.

You probably wouldn't want to even click the TMZ link in the first place when you knew you were making the video, since the post-production is so onerous. It's like a precommitment that you're not going to get distracted. In fact, when I did my maniac week, I precommitted to not doing any post-processing, and it helped me focus a lot. I would think, "hmm, I wonder what the strongest dog is!" but then realize I couldn't slack off on video, so I wouldn't even Google it like normal.

We do have a lot of students and teachers using it, but we haven't built a long-enough beginner campaign to provide much of a curriculum yet. That's something we'll be focusing on starting in early fall as US schools start swinging again.

Our mission is to become the way that pretty much everyone learns to program.

Can you email nick@codecombat.com to help us reproduce this? It sounds like a form is getting submitted somehow, which shouldn't happen. I haven't been able to reproduce in Firefox, Chrome, or Safari yet.

Sorry about this–we take security seriously.

You can still play this one, there's just no tournament cutoff date or prizes any more. There are three other ongoing arenas here: http://codecombat.com/play/ladder

We're working on the next tournament level, which will be ready for playtesting soon–message me if you want to help! Otherwise, it should be launched in a few weeks, so follow our blog to know when it starts. Not sure whether there will be prizes, but there will be glory.

Which levels didn't load for you? I'll check it out. Sorry about that!

The campaign is certainly short a few thousand levels. It will take time for us to get there, since making good programming levels is a challenge even when you aren't trying to fit them into a cohesive campaign. We'll get there, though. Lots to do!

We'll keep working on the RAM needs, but yeah, that is just about the lower limit that I would expect to be able to play the game at all currently. We have a lot of work to do, but don't worry, we'll get it running on older and older hardware as we optimize. Thanks for your patience (and your students').

I've started a GitHub issue to track that coordinate selector bug: https://github.com/codecombat/codecombat/issues/1038 – appreciate the bug report!

Interestingly, we have a 10-year-old who hangs out in our dev chat and helps us playtest and simulate. He actually came up with a strategy that did pretty well on the ladders for this latest one, and we'd challenge our other (existing developer) playtesters to c'mon, surely you can beat the 10-year-old!

Looking to the future, we have some ideas to push that younger and younger, too.

Set up some experiments using http://www.quantified-mind.com/ to see whether there's any difference in your cognitive performance when you've been sleeping for 6 hours vs. for 8. Practice the tests a few times, then start a custom experiment with your sleep variable in there. Alternate back and forth between each, maybe a week at a time, for a few weeks–test at the same time of day each day. Hit the Data Minding and see whether there's any perceptible difference in performance.

(Disclaimer: I wanted this to exist, so I helped Yoni build it.)