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nullcode000

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Tech Entrepreneur, Product Developer, iOS Developer (bg. in full stack web, native), Tech/Product Consultant. http://victor.cazacu.me/

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Enough not to engage in this conversation with you but not enough to not reply.

Btw, for someone complaining about losing time, you seem to have a lot of it. ;)

The concept is a bit different. Snappy is not a screen capture app, it's a tool for referencing info between screens. But granted, it does it by taking a snapshot of a portion of the screen.

Snappy is designed to be seamlessly used, not a feature packed app. It's an extension to the OS.

Glad you like it! Funny thing, "I didn't know i needed this" is the most common feedback we get. :)

Resizing is on the list, although it will impact the image quality if you resize up. On the same list I have making the window transparent so you can see content below it.

Not sure if I understand the second one. Do you mean quit Snappy after closing all snaps? (it's quietly sitting in the top bar)

Thank you for the feedback! The first point is planned for 1.2 which i hope to launch by years end. It also has annotations and more sharing+storage options. Plus iCloud with an iOS app so you can access the snaps on the phone. As for CMD+Q, you're right, it needs quit protection - added to list for 1.2.

Exactly, it prevents breaking context by switching windows back and forth to access a piece of information. Tiling is, of course, another way to solve the problem. I prefer snappy because i can extract the exact piece of information i'm interested in, for example a portion of an image or a paragraph of text, instead of the whole thing.

I think the $100/y makes sense from Apple's perspective and is probably one of the reasons why there are fewer shitty apps than Google, this along with all of the other confusing stuff they do, like provisioning profiles. It simply scares off the hobby developers who don't really want to build for the platform but rather try it out.