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nthState

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Developer/Inventor http://www.chrisdavis.com

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github.com 5mo ago

Xcode Design Review Toolkit

nthState
2pts1
www.chrisdavis.com 6mo ago

ARKit Testing with RobotKit

nthState
2pts1
www.youtube.com 2y ago

Show HN: Gesture Composer for VisionOS [video]

nthState
1pts0
github.com 5y ago

Show HN: RealityKitDebugger, an Xcode QuickLook Debugger

nthState
1pts1
www.youtube.com 5y ago

Show HN: Augmented Reality Route Setting for Climbing

nthState
4pts2
medium.com 6y ago

Show HN: A visual design tool for Core Haptics

nthState
1pts0
news.ycombinator.com 7y ago

Show HN: Node Based Vector Designer Mac App

nthState
2pts1
medium.com 8y ago

How I made a visual editor for AVAudioEngine

nthState
1pts0
medium.com 8y ago

Demystifying SKWarpGeometry or how I wrote an editor for a single SpriteKit API

nthState
1pts0
www.phonique.com 9y ago

Show HN: Phonique – GUI Editor for AVAudioEngine

nthState
1pts1
news.ycombinator.com 9y ago

Cash me outside girl making $100k a week?

nthState
1pts2
www.makestickerapp.com 9y ago

Make Sticker App – Create iOS Sticker Apps Online

nthState
1pts1
news.ycombinator.com 10y ago

Ask HN: Which legal doc to stop the pitchee taking my idea?

nthState
3pts4
techcrunch.com 11y ago

Mr Jump – 5M downloads in 4 days

nthState
2pts1
www.rephrase.io 11y ago

Rephrase.io Xcode localisation plug-in

nthState
2pts0
vimeo.com 11y ago

CueBuddy – A Digital Cue Extension (3D Printed, + iOS App)

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3pts2
www.nthstate.com 12y ago

Create Animations/Transitions for iOS without code, free demo

nthState
2pts1
www.nthstate.com 12y ago

Design iOS Transitions and export the Obj-C code

nthState
2pts3

I made an Xcode plugin to draw all accessibility and style data for your views. You can use this to compare to designs or see where accessibility is missing.

Hi, I've been using RealityKit for a while now, and whilst it's great, I've found myself wanting for more Debugging features, I've created this small Swift Package with the aim to help visually debug Transforms, Vector and Materials from within Xcode

Hi,

I've made an AR Route Setting app for iOS called Climb Designer, I've been working on it during lockdown whilst I can't go to the climbing gym.

The app has lots of holds/volumes & walls that you can place/stack anywhere.

You can change the color/texture/size of every item, and if you make a mistake, it supports undo/redo.

Using RealityKit Collaborative Sessions you can let a friend help you design a climb together.

Phones with Lidar scanners mean I can map your environment better, and even create a 3D model.

If you visit https://www.climbdesigner.com on your iOS device, tap a route, it will load in AR using Apple's QuickLook Technology

It's free on the AppStore: https://apps.apple.com/us/app/climb-designer/id985956922

Thanks for reading!

Hi,

I'm Chris, I've been working on Phonique on and off for a few years, multiple re-writes, different wrappers and I've just re-wrote the app for AVAdudioEngine, it exports Swift Code.

Any questions, please let me know!

It would be interesting to do a study of what features developers require no-sandbox for, then maybe Apple could address those specific areas.

Most of the apps I make use the sandbox with no problem.

Fluid Paint 9 years ago

At first I was "meh", then I saw the texture and was "wow" - amazing stuff

I wonder how this will affect Marcus Eckert’s Squall. Squall, a paid plug-in vs a free library. I find it annoying when things like this happens, an independent developer works on something for ages and tries to make some money, then a large company releases something pretty much the same for free.

Note: I'm not taking anything away from either product, both are super amazing.

gah/ just my $0.02

Hi,

I've created an online web-service www.makestickerapp.com - You can upload an icon, and a bunch of images and it will generate a complete Xcode project.

If you have a animated sequence of images, it even puts them in the project if you have a good naming convention.

I'd like honest opinions on it please.

Thanks

Chris