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As far as I know, platforms like YouTube and Twitter prefers using their own "link shorteners" (t.co etc) to track clicks and other metrics.

Before GitHub 3 months ago

None, it just received the help of the vast majority of well-payed SWE to make it that way

So much thought works for not accepting the only real, future-proof, safe, and deterministic solution that is downloading your dependencies' code next to your code forever (a.k.a. vendoring)....

NIH is cool and all for greenfield projects but please remember that most of industrial work today is compatibility with old standards and behaviors, dealing with their bugs and edge cases. In that case, a third-party dependency that has been existing for 20 years will be better.

You also have to remember the context.

First that visual debugging was still small and niche, probably not suited to the environment at Bell Labs at the time, given they were working with simpler hardware that might not provide an acceptable graphical environment (which can be seen as a lot of the UNIX system is oriented around the manipulation of lines of text). This is different from the workplace where most game developers, including J. Carmack were, with access to powerful graphical workstations and development tools.

Secondly there’s also a difference on the kind of work achieved: the work on UNIX systems mostly was about writing tools than big systems, favoring composition of these utilities. And indeed, I often find people working on batch tools not using visual debuggers since the integration of tools pretty much is a problem of data structure visualization (the flow being pretty linear), which is still cumbersome to do in graphical debuggers. The trend often is inverted when working on interactive systems where the main problem actually is understanding the control flow than visualizing data structures: I see a lot more of debuggers used.

Also to keep in mind that a lot of engineers today work on Linux boxes, which has yet to have acceptable graphical debuggers compared to what is offered in Visual Studio or XCode.

For the people interested in a good VCS system to achieve such monorepos, have a look at Ark [0]. It works really well for huge codebases, it is really fast, faster than Perforce Helix, it has an ethical and respectful pricing scheme, with a self-hosting mentality. Also it's indie, which is typically better than greedy corporate.

[0] https://ark-vcs.com

Such initiatives are actually great for the modern AI community, I am sure we could use this kind of behaviors to precise the internal state of models and helps us understanding more on these aspects

I almost always prefer TLD other than .com due to them being mostly squatted. My rule when choosing a domain name is the following:

  1. If it is a country old (ccTLD), I make sure to inform myself on the current political situation in the said country.

  2. If it is a gTLD (non- .com, .net, ..., and non-ccTLD), then I limit myself to registrars I trust, e.g. Google's Charlestown.
In general, it should be ok, you just need to inform yourself on the registrar or the country that own the registrar, to avoid issues where the extension is dropped.

I also recommend anyone interested to have a look at the Erlang/OTP ecosystem, especially for their design decisions. While the language and the platform isn't popular, the OTP team does present rich architectural patterns and ideas that can improve your design

Concrete.css 2 years ago

As it is often said in various designer forums, please avoid pure white (#FFFFFF) on black (here #111111), as it makes the text glow for the human eyes (therefore making it unreadable for long text). Instead, try to lower a bit the contrast on the text color.

Also, the dispositions for the buttons at the beginning (GitHub, NPM, ...) are not adjusted correctly for keyboard navigation (each button requires two tabs).

Appart from that, I do like a minimalist stylesheet, so I will also recommend Tufte CSS [0] for readers.

[0] https://github.com/edwardtufte/tufte-css