The linked BBC article above says the Starlink terminals are made in Texas.
HN user
mryall
CEO & Co-founder at Mawson Rovers, ex-Atlassian, space nerd
http://mattryall.net
It’s an Australian charity group that does a lot of cancer prevention and education activities. One part of it is having stores and lines of sun protection products like hats, swimming shirts and sunscreen.
Starlink connects you to the internet via a ground station in the country where you are registered, and the antenna will also only operate in an approved zone (depending on your country and account type). You cannot use it in China.
TLDR: the program prints a pseudorandom sequence of characters 205 and 206, which on Commodore 64 are graphics characters similar to / and \.
When repeated across multiple lines, it looks like an intricate random maze. But it is actually just a visual representation of whatever PRNG is used on the platform, with the default seed as set by the BASIC interpreter.
The future is now with Microsoft Excel Web Services, which is part of SharePoint.
https://learn.microsoft.com/en-us/sharepoint/dev/general-dev...
No, Rust functions have to declare their return types. They cannot be inferred.
Looks like a great start. Using Rust and TOML configuration are good choices.
With a project like this where there are many (many) existing attempts to solve it, I think it helps to take a hard look at what exists today and design your solution to solve a specific problem you see.
Then you can pitch it that way to your first adopters too - something like “Basel, but with easier deps” or “CMake, but with config humans can understand”.
As a reader, I don't want page authors to start hard coding sizes into these elements …
They mean h1 elements without a font-size specified in CSS (or style attribute) will be flagged as a warning. User agent styles can still override site styles if you want to set one.
if I take some existing markup and blockquote it in some container, I'd expect the headings to shrink as they're now all sub-elements of some other section.
This logic only applied to the h1 element specifically, as it was an attempt to shoehorn some “clever” logic from the abandoned <h> tag proposed in a early draft of HTML5 (which was going to work the way you’d describe for headings at any level), on to the existing h1 element.
(Source: I used to follow the WHAT-WG mailing list closely during the HTML5 spec development process.)
This article has a good summary:
https://www.apogeerockets.com/Peak-of-Flight/Newsletter533
The key challenges called out are a) fuel, b) robust airframe, c) active guidance to handle varying conditions, d) funding for testing and robust components. The article goes into a good amount of detail on each.
NYT was right and AP has now corrected theirs. Reload and check errata at the bottom.
The interview mentions the word "protocol" 26 times, but sadly no detail on what a successful social media protocol might look like, or how it could get adopted given where we are today.
What I believe we've witnessed, with the recent launch of many Twitter clones and subsequent lack of sustained traction, is that large social networks are _really hard_ to replicate, and therefore extremely valuable. So you're not going to see any of today's social media companies opening up their networks through open protocols. If anything, the opposite continues to happen, as networks shut down APIs (except for ads) and disable third party clients.
To me, the only solution is (sadly) a government mandate, and one that restores citizens' ownership of their social media profiles and networks through a requirement to publish open APIs for the data. Unfortunately, this seems very unlikely to ever happen. Technology companies today are so rich and powerful, they have lobbying teams which will ensure such regulation never passes (at least in the US, where it could have some impact).
In a statement to 404 Media, the Times said:
> The Times has no issue with individuals creating similar word games that do not infringe The Times’s “Wordle” trademarks or copyrighted gameplay.
Can you really copyright “gameplay”?
This seems like pointless bullying by the Times, who is probably just upset they haven’t got a positive ROI on their acquisition of a free game.
He did pay himself a salary in 2023. See the P&L included in TFA.
In most English-speaking countries, “Swiss” cheese means cheese like Emmenthal - yellow, medium hard, with holes in it.
I imagine this is what the calculator means too.
Discussion on CNBC article here: https://news.ycombinator.com/item?id=38893909
Focus is about saying “no”.
Always loved this advice from Steve Jobs, but it can be hard to put into practice in a startup.
From my own experience, I’ve found there is a strong temptation (and also external advice) to try many different things in trying to get traction.
What a fascinating trip back in time. I had almost forgotten all the time I spent typing up code listings from the back of Usborne computer books as a kid in the late 80s.
It was really a great way to learn programming, although I remember the frustrations trying to work out which variation of BASIC (Commodore, Spectrum, BBC Micro or another one) would work on my ’286 with GWBASIC.
Not sure if you read TFA, but it was about games whose code you “type in” from a book or magazine. I did it a lot back in the 80s when I first started programming.
The Sierra games took typed commands, but you got the games on diskettes. That was a later era than the games mentioned in the article.
The Chandrayaan-2 mission had an orbiter, which is still operational, as well as the lander which crashed.
Yes. Nerve signals travel at about 50-60 m/s through the limbs, so it takes about 20-30ms for a signal to travel from brain to the hand muscles.
Source: https://en.m.wikipedia.org/wiki/Nerve_conduction_velocity
Lucky guys. Surprising they didn’t have an EPIRB (emergency beacon). Most seagoing vessels have one as a standard safety feature.
If mosquito populations are kept down, and African people benefit from decreased disease and famine, might it not be worth it?
You seem to imply that there's something intrinsically bad in GMO crops, insecticides or making a profit. Technology and trade sounds like overall it is helping, based on the global health statistics I see.
Atlassian PM here - we're working on improving Opsgenie's UI. And also the speed of Jira Cloud. You'll see some significant improvements this year.
Bitbucket Cloud PM here. We'd love to see more usage of Bitbucket (both Cloud and Server) by GitLab users.
As williamchia mentioned above, it's possible to configure GitLab builds for a Bitbucket Cloud or Server repository via webhooks and our build status API today. We're open to helping build better integration, but given the APIs already exist, it would mainly be a project on the GitLab side.
Bamboo integrates with Bitbucket Server and has great deployment support. In many ways, we’re just catching up on the cloud side.
Do you use Bamboo? Anything you’d like to see improved in the deployment support there?
Yes, you can set up SSH keys to connect to your jumpbox from Bitbucket Pipelines: https://confluence.atlassian.com/bitbucket/use-ssh-keys-in-b...
At the moment, direct access to your Amazon resources requires an access key configured via secure variables in Pipelines. We'd consider adding support for IAM roles/key rotation if a lot of people would find it useful.
Congrats, LD team! We use your tool every day - it's incredible how easy you've made it to drag a slider and get automated progressive rollout of features to our customers.
You can do this already in Bitbucket Pipelines and your preferred PaaS provider -- just set up a manual step on your branch pipeline to deploy it. We built Deployments to help teams track changes in their _shared_ environments, which is where most of the value for tracking is.
Who would want to see a history of deployments for a branch-specific environment? What information would they be looking for?
Bitbucket PM here - thanks for sharing this. We definitely have a lot we can improve around PRs and have some folks looking into it now. We'll definitely take your ideas into consideration.
I'm curious about how you use Bitbucket Cloud. Why did you decide to base your dev flow on forks and bookmarks instead of named branches? Are you working as an individual (and accepting PRs on open source or similar) or as part of a team?
Have you given any thought to moving to named branches -- or even git? Are there other problems there that you're trying to avoid? (As you might imagine, that's where the majority of our customers are today, using various branching models on git rather than forks/bookmarks on hg.)
There's a decay algorithm which scores posts based on their points and how long ago they were posted.
There are some good articles about the algorithm floating around if you Google for it.