Wish that existed up here in Seattle!
HN user
mrushton14
Software Engineer living in Seattle, WA. I enjoy Linux, my iPhone and biking.
Highly recommend http://www.mosaicarchive.com/
I do embedded Linux development and I see bugs related to this stuff frequently. What can make things more tricky is different architectures have different ordering guarantees. Anyone know of any cpu architectures that intentionally sacrifice performance for a simpler less bug prone model? I'm thinking of markets like aviation where bugs like this seem particularly scary.
"Just emailing it to lots of friends and family"... Seems like this should be a part of a bigger "experiment". I'd ask friends/family before I built anything. I'm left unconvinced enough was done without more detail.
In regards to the Google keyword search when I do an "Exact Match" I see 2,900 monthly global searches for "how to make games". You may not be ranking as highly for the more broad matches. Could this explain it?
The article doesn't do much to explain how it uses TCP/IP which makes me wonder if it does at all?
Completely agree what's hard is all relative... if there's an easier path with a bigger payout why wouldn't you choose that unless your passions point you in another direction.
No one is going to accuse Linus of not having an opinion. Reminds me of his rant on SVN. This is pretty baseless though.
Funny I just live blogged submitting our iPhone app last night and it was a lot fun. Thumbs up on this!