HN user

mromnia

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gizmodo.com 6y ago

Buttplug Hacker Talks Security, Consent, and Why He Hacked a Buttplug

mromnia
2pts0
www.techradar.com 7y ago

Yes, Razer is going to make a toaster now

mromnia
3pts1
m.youtube.com 7y ago

XSS on Google Search [video]

mromnia
2pts0
qiao.github.io 7y ago

Pathfinding.js – Visualizations and Playground

mromnia
186pts20
www.forrestthewoods.com 7y ago

Simpson’s Paradox (2016)

mromnia
370pts82
www.youtube.com 7y ago

FP vs. OO: Choose Two by Brian Goetz [video]

mromnia
2pts0
www.youtube.com 7y ago

How to Build a Compiler by James Kyle (2016) [video]

mromnia
2pts0
www.reddit.com 7y ago

Oracle DMCA'd a community trusted Docker image used for testing against their DB

mromnia
3pts0
m.youtube.com 7y ago

Maybe Not – Rich Hickey [video]

mromnia
1pts0
www.wired.com 7y ago

The Curse of Xanadu (1995)

mromnia
2pts0
github.com 7y ago

Gitfiti – abusing GitHub commit history for the lulz

mromnia
1pts0
github.com 7y ago

GitHub Spray – spray for your GitHub contrib graph

mromnia
1pts0
www.youtube.com 7y ago

Sorting Algorithms in 6 minutes [video]

mromnia
3pts0
qiao.github.io 7y ago

Pathfinding.js (playground)

mromnia
2pts0
www.gamasutra.com 7y ago

Breaking Down Breakout: System and Level Design for Breakout-Style Games (2007)

mromnia
1pts0
ferrebeekeeper.wordpress.com 7y ago

Turkeys and Parthenogenesis (2011)

mromnia
4pts0
en.wikipedia.org 8y ago

Teledildonics

mromnia
1pts0
openiv.com 9y ago

OpenIV GTA modding tool shutting down because of Cease and Desist

mromnia
1pts0
bugfender.com 9y ago

Kotlin: Heavyweight Language or Hopeless Hype?

mromnia
1pts0
highscalability.com 9y ago

How to count a billion distinct objects using only 1.5KB of Memory (2012)

mromnia
2pts0
twitter.com 9y ago

When your shower uses GitHub more than you [picture]

mromnia
3pts0
www.ilikebigbits.com 9y ago

Float or double?

mromnia
1pts0
www.youtube.com 9y ago

What's Different in Dotty by Martin Odersky [video]

mromnia
4pts0
www.infoworld.com 9y ago

Java 9 delayed due to modularity controversy

mromnia
1pts0
news.ycombinator.com 9y ago

Ask HN: Do you have a favourite language, but actually work in something else?

mromnia
4pts1
dev.jlelse.eu 9y ago

DevOps is a culture, not a role

mromnia
236pts136
cloudplatform.googleblog.com 9y ago

Shazam: Why cloud GPUs finally make sense

mromnia
32pts10
www.programmerfu.com 9y ago

Slow is Fast

mromnia
2pts0
drivy.engineering 9y ago

Git Rebase for cleaner pull requests

mromnia
2pts0
blog.intracto.com 9y ago

Paying Technical Debt – How to Rescue Legacy Code Through Refactoring

mromnia
1pts0

Run it in a Docker container and give readonly access to the .git folder.

This way the agent can read git logs (this is very useful) but cannot commit directly (I don't see any value in this).

AI Tribalism 6 months ago

Considering what's happening with PC component prices, it's likely we won't have anything to run those public models on anyway. Everything might become permanently cloud-only at some point.

Iterating with async/await means you wait for every result before making another call. You basically execute the async calls one by one.

Promise.all runs them all simultaneously and waits until they are all complete. It returns an array of results in the same order as the calls, so it's usually pretty straightforward to use.

Both approaches have a purpose, so it's not like you "should" strictly use one. But you should be aware of both and be able to use the one that fits the need.

I see this advice a lot, but I never really understood what the alternative is. If your product has a specific niche, maybe there are some forums or subreddits dedicated to it, sure. But if it's a game? Some are designed for a niche audience, but most really aren't.

Another thing is that most of the forums/subreddits these days have strict rules against self-promotion.

And I'm not saying that you're wrong - I'm just wondering what do you think is the right way to do things.

Isn't this comparing apples to oranges? I haven't used koa, but it seems to be same level of abstraction as express - basically a thin layer over HTTP with routing. Rails or Django are several levels higher - they include auth, database interaction, CRUD etc. I'm not saying that either approach is better, just that the comparison seems strange.

The Joy of Haxe 8 years ago

Maybe, maybe not. It just feels to me like Haxe only really makes sense for gamedev, and even then only barely, because of huge, crossplatform game engines like Unity.

I really like the language (after reading the tutorial at least), but I'm not sure where would using it make sense. For backend stuff it just seems completely inferior to Typescript (considering library support especially).

The Joy of Haxe 8 years ago

Is it possible to use Haxe for anything except gamedev and keep the crossplatform aspect? For example for backend webdev, it seems like you can compile to nodeJS and use express, but then you can't really compile to any other platform. You can compile to PHP, but you're also stuck with PHP frameworks.

Basically what I'm saying is that for Haxe to be truly crossplatform, it requires Haxe-native frameworks in the target domain. But that doesn't really seem to be the case outside of games, so that advantage is lost.

Technically, you're required by law to have a privacy policy, at least in most places. If you're collecting emails I'd say you should have one.

I was mostly curious what people do with their free sideprojects being a single github.io page with possibly Google Analytics or something. You are still technically breaching the GA ToS by not having one, but it seems a bit of a hassle.