I tried reading the two top rated stories. They're both unreadable gunk. Why would I (or anyone else) go for another? Why would I tell anyone I know to spend their time reading this?
HN user
mp_mn
Check out my newest project:
Picky Pint - Find great beers with a photo
http://www.pickypint.com/
OK, so you already recognize these stories aren't something that people are going to spend time sorting through. How could you possibly then get any usable preference data out of this?
There's more quality fiction out there than you or I will ever have time to read. I don't see a purpose in flooding the world with more mediocre to unreadable fiction.
I like CARI a lot https://cari.institute/aesthetics
Is your search scope too broad? Too many Pods maybe? I've never had an issue with project text search. The only time I've ever had that many problems in an iOS dev workflow was years ago when I was briefly running OSX through VMWare.
There's something else going on with your environment, it shouldn't be giving you this many problems.
Done. Out in the latest update for all Android and Pro iOS versions. It'll be out for the free iOS version as soon as Apple approves it.
Yep, working on it. We get bar code data from BreweryDB, which allows us to improve bar code accuracy without an app update.
BreweryDB takes user submitted bar codes easily with PocketBeer (BreweryDB's app) http://www.pocketbeerapp.com/
Picky Pint is native both ways. I've been making iOS apps professionally since 2011 (in a great consultancy that does native on both platforms in-house), so that part was straightforward. My co-founder and I both are software guys but we hadn't tried a native Android app before, and this was as good of an opportunity as any.
I'm pretty happy with how it came out!
Yep, added it in response to another comment, and the parent comment was posted a minute or so before the fix was sent up.
Yeah, if you take a photo of a menu displayed on a standard monitor you tend to get a screen door effect on the photo, which lowers accuracy. It does work much better on high density monitors (and other high density tablet and phone screens), though, and of course physical menus.
Not yet, but there's always time in the future :)
Agreed, and done.