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mkoivuni

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I know such precedent exists in cases like this where you are to sign a non-negotiable contract. This is why most EULA's are largely worthless especially when it comes to standard retail software.

So, are you saying that content creators should not be able to sell their content at all? I would appreciate further explanation on the fact content creators whether it be a movie studio or a software developer are simply taking "your culture" and as such you should be able to reclaim it at no cost?

I do agree with your sentiment that IP law is inherently stifling and increasing futile, i.e. Apple v Android.

However, I fail to see the difference between someone who produces an item for sale in the form of something that can be captured in bits of data vs a more tangible object. Aren't both parties entitled to the ability to monetize(if they so desire) on the time and effort put into creation of their final product?

The real reason anyone pirates is because they can get away with it. I'm sure if there was a digital way to steal a bottle of grey goose from a liquor store a lot more people would pirate grey goose and start making claims that the price is too high and it's too hard to get.

If you would go to jail for downloading Herbie Fully Loaded off of the pirate bay (just as surely as you would if you robbed a liquor store and then composed a blog post on "Why I rob liquor stores.") Piracy would be a moot point and would be confined to the fringes of society that are willing to commit theft.

In conclusion this is like saying it would be faster and easier to roofie a girl at a bar to get laid than it would be to take the time and money to buy her a drink and talk to her.

Brandon, I completely agree. Though as someone who dabbles in mobile development on the side I am encouraged by recent trends. As developers become less willing to give away high quality apps for free or ruin the experience with advertisements, I think we will see a trend where more apps will be pay only and users will be forced to acclimate themselves to paying for apps in order to use the latest and greatest technology. I especially think the gaming side of mobile will help to drive away this resistance to premium. As hardware specs increase and the quality of games converges with those on PC and console platforms, I think the price will do the same. It will take time.