Some neat results from the last six months or so:
- Significantly-improved diffusion models (DALL-E 2, Midjourney, Stable Diffusion, etc)
- Diffusion models for video (see https://video-diffusion.github.io/, this paper is from April but I expect to see a lot more published research in this area soon)
- OpenAI Minecraft w/VPT (first model with non-zero success rate at mining diamonds in <20min)
- AlphaCode (from February, reasonably high success rate on solving competitive programming problems)
- Improved realism and scale for NeRFs (see https://dellaert.github.io/NeRF22/ for some cool examples from this year’s CVPR)
- Better sample efficiency for RL models (see https://arxiv.org/abs/2208.07860 for a recent real-world example)