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mghackerlady

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mghackerlady@disroot.org

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I've personally met more women into vtubers as a whole than men. Though, I've met a lot more men who exclusively watch a single vtuber to an almost obsessive degree. This probably has its roots, like most things in the scene, in Japanese idol culture. At least from what I've seen, women are more likely to enjoy the entire experience surrounding the industry instead of just a single idol or group

Also, this completely ignores the small but not insignificant minority of male vtubers

I think neuro-sama has been accepted because she isn't deceptive. It's very clear that Neuro-sama isn't a real person or even really intelligent. The other big reason is that she collaborates with other vtubers and has brought new audiences to them.

Also, arguably nowadays the main streamer is Vedal, her (for lack of a better term) handler. Part of the fun is seeing them interact

Correct. There are ways to host bedrock servers, it just isn't as easy and most people are better served by realms.

Also, I thought you could play the iOS version on Mac. Doesn't apple let you run iPad apps on macOS?

the people who want to overturn big platforms seem a lot larger than they really are. Think of how many people genuinely like facebook. It seems impossible to us, but there are hundreds of millions who still actively post and interact who see no problem with facebook

Blender 5.2 LTS 2 days ago

I really hope a similar revolution comes to photo and video editing. While there are plenty of really good FOSS video editors (including the one blender has), none of them are truly professional level. For photo editing, the GIMP is pretty much there, but it's old and crusty and maintained by a handful of people

Blender 5.2 LTS 2 days ago

I know games at least are still predominantly done in Maya. That's starting to change, with newcomers having learnt blender and anything indie-adjacent using blender for years, but large AAA studios have used Maya for so long switching still isn't worth it

Blender 5.2 LTS 2 days ago

Realistically, who among blenders target audience doesn't have 3 button mouses or a numpad? Numpads have been standard on desktop keyboards since the 80s, and any mouse sold today can at least kinda do middle click by clicking in the scroll wheel. Even a lot of laptops have numpads, and clever use of multitouch can emulate a middle click.

Mostly unrelated, but jesus christ you people are uberfocused on mindshare without stopping to think about who your product would actually be useful for

Blender 5.2 LTS 2 days ago

Those are, and at the time of blenders creation were, assumptions that should be made for workstations. Things objectively work better with more buttons

Blender 5.2 LTS 2 days ago

I feel like a project to make an adobe CS competitor, limited in scope to those early versions like CS1 or 2, could really get off the ground. I suspect for 99% of users, things added since the CS1/CS2 days aren't really used enough that not having them becomes a dealbreaker

Blender 5.2 LTS 2 days ago

If you have the time, taking some time to learn the basics, even just for fun, adds a neat skill to your toolbox. You never know when you might have a use for it. Even if you don't, sometimes learning a new creative tool gets the idea juices flowing

Blender 5.2 LTS 2 days ago

Right, but those are for simple tasks. Much like vi or emacs, the keybindings are esoteric and historical but so much of what makes the tools great is reliant on on said historical and esoteric behaviour that changing any of it becomes an exercises in futility

I could see a collaborative open source web index run by the WMF, Internet Archive, EFF, GNU, DuckDuckGo, and Kagi being too big to simply ignore like a previous commenter suggested might happen to a new index. I could also see Qwant being interested

The license is tied to the platform (for the most part, there have been ways to run Java edition on android forever), so if you bought the android version you only have whatever's available on android.

I brought up the bedrock/java bundle deal with the PC version since the main advantage of Bedrock is the crossplay. If you want to play with someone on (for example) android, you can simply choose to launch into bedrock on PC for multiplayer

You aren't getting the point though. Despite the burdens being technical in nature, they aren't very complex. There's just enough friction to prevent every village idiot from publishing, but the friction is easy enough to overcome that anyone with something actually interesting to discuss or useful to add to a discussion can overcome it in at most a weekend

Even then, couldn't you just use IR cameras with IR lights for illumination. I'm sure that comes with it's own set of issues, but strictly speaking is better for maximising surveillance while minimising human impact

I feel like, despite not being my (and presumably most of HNs, given the general demographics) cup of tea, sports are largely that. The players are skilled but also uniquely themselves. The world cup wouldn't be nearly as interesting if it were just unthinking robots fighting to see who can run around and kick things the best

I've always taken :/ to be a kind of hopeless dejection mixed with apathy. In this case, it seems to convey their disappointment in their skills as well as the futility of improving

Anecdotal, but the best machine will never be able to do something as good as the best human in most circumstances. That is because, unlike machines, humans have passions and character that subtly imbues itself in the end result. This, of course, isn't limited to coffee, but to anything a machine could do that isn't strictly tied to exercises in logic (for example, computers will always be better than humans at most games because they can be analysed logically and acted upon)