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masterspy7

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There's been a ton of work to generate assets for games using AI: 3d models, textures, code, etc. None of that may even be necessary with a generative game engine like this! If you could scale this up, train on all games in existence, etc. I bet some interesting things would happen

you're not wrong. I've been trying to find a good TTS that's more realistic and sounds less like the built-in OS robot sounding ones. Seems like there are not a lot of good ones that also have low latency

Yea I think this author completely ignores what you can do with technology. First of all, most people, today, will already Google search 'what time is it in Australia?' so there is already a lookup step.

No imagine replacing this step with 'is now a good time to call someone in Australia?' or 'what local times of mine are good to call someone in Australia?'. You can have a tool/app/algo which accounts for the differences in daylight, cultural differences in working hours, holidays etc and just tells you what a good time is.

I'm not defending the typo, but sometimes I will intentionally change one letter before deploying as a janky way to make sure that I'm using the new build. He claims the typo was 'intentional' so I wonder if that's the reason?

Not trying to underscore this incredible achievement, but I'm curious if we could use AI techniques to upscale the Hubble images to achieve similar results as the Webb telescope. Has this been tried before?

Hey HN!

When I saw that The Louvre released their collections online (https://collections.louvre.fr/en/), I thought it would be cool to make a 3D experience where you can view their paintings with other people. DJ3D is a previous side project of mine for people to watch YouTube videos together, but I adapted it to load paintings from The Louvre collection instead.

The gallery will randomly pull paintings from the entire collection. If the servers find other people online at the same time, it will match you with them. You might notice the paintings changing - this is so you see the same paintings as other people in your server.

Tech stack: three.js, React, Agones + Node, Firebase My other projects: https://neelmango.com/

Hope you enjoy it and let me know if you have any questions. Also, sorry if the servers crash :D

Hey HN! I've been thinking about more interesting and fun ways to experiment with coding concepts. With Learn3D, you can use either coding blocks or javascript to build Minecraft-like structures on the web, and share your creations. There is no lesson plan yet, but I think sometimes messing around and playing with things can be a good way to learn.

Tech stack:

- Blockly for coding blocks

- JS-Interpreter for code sandbox

- noa voxel engine + three.js for rendering

- Firestore for saving backend

Sorry if you encounter any issues, it's still a work in progress. Feel free to report bugs or give feature suggestions at our Discord!

https://discord.gg/CVhtCGq

Also, many people have asked for open source for my previous projects, so I decided to build this one as open source from the start! Enjoy! https://github.com/raoneel/learn3d

My other projects: https://twitter.com/neelmango

EDIT: Sorry I'm having some issues with my servers now since lots of people are using it! Hoping to fix it soon!

Hey HN! I've been working on this project for a few months now and I thought this would be a good time to release a beta version. DJ3D will keep Youtube videos in sync with a group of up to 30 people, and each person gets a fun little avatar in a 3D world to mess around with. All you have to do is create a room and share the URL!

Tech stack:

- Agones + nengi for the multiplayer

- three.js for rendering

- Firestore for video syncing

Coming Soon:

- Usernames

- Chat

- Video queuing

- More expressive features (dances, emotes, etc.)

Sorry if you encounter any issues, it's still a work in progress. Feel free to report bugs or give feature suggestions at our Discord!

https://discord.gg/Wpmz55T

More of my projects:

https://neelmango.com/

Hey everyone! After my last project, 3D for Reddit, I really wanted to build a more interactive web-based experience. I thought it'd be cool to have a 3D version of Reddit's r/place. This world is split into 29x29 city blocks and you can build anywhere above the green areas. I'm not really sure how well this will scale - crossing my fingers that it won't crash!

How to use it

Desktop: Click to start, WASD/Arrow keys and mouse to move

Mobile: Joystick to move, drag screen to look

Tech stack

-Heavily inspired by r/place https://redditblog.com/2017/04/13/how-we-built-rplace/

-noa-engine for the voxel rendering (thanks to andyhall@ on github for your help!)

-Google Cloud Functions for setting/getting blocks

-Redis for voxel storage

-App Engine + nengi.js for multiplayer avatars

-For performance reasons, you can only see realtime updates for areas around you. You can refresh the whole page if you want a full update.

Discord for more discussion: https://discord.gg/86wYcHN

My other projects: https://neelmango.com/

P.S. Just append ?invertY=true if you really need that :D