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markus_zhang

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news.ycombinator.com 6d ago

Ask HN: Anyone working for Reddit?

markus_zhang
3pts4
fabiensanglard.net 10d ago

Don't You Mean Extinct?

markus_zhang
4pts0
vfxblog.com 12d ago

The tech of 'Terminator 2' – an oral history (2017)

markus_zhang
267pts96
www.timeextension.com 22d ago

3DO's New Owner working to Return to the Hardware Arena

markus_zhang
5pts0
twitter.com 1mo ago

I Was Too Stoned to Configure Nginx Auth and Now My 0Days Are Touring the World

markus_zhang
1pts0
news.ycombinator.com 3mo ago

Ask HN: Can you cut off AI usage immediately?

markus_zhang
2pts4
www.techinasia.com 3mo ago

ASML plans 1,700 job cuts as it restructures teams

markus_zhang
4pts1
www.mindcraft.com 3mo ago

Web and File Server Comparison (NT Server 4.0 versus RedHat 5.2 on Linux 2.2.2)

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4pts0
www.gamesthatwerent.com 4mo ago

Into the Shadows: 3D game from Triton, supposed to release in 1995 but abandoned

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2pts1
news.ycombinator.com 4mo ago

Ask HN: Statistical learning and non-Statistical learning for humans

markus_zhang
3pts0
www.dignitymemorial.com 4mo ago

Daniel Joseph Simmons Passed Away

markus_zhang
11pts2
globalsanctions.com 4mo ago

BIS reaches $374K administrative enforcement settlement agreement with Vizocom

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1pts0
www.citadelsecurities.com 4mo ago

Global Intelligence Crisis

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computernewb.com 5mo ago

Windows NT/OS2 Design Workbook

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143pts62
www.washingtonpost.com 7mo ago

How Israel targeted Iran's nuclear scientists

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6pts0
www.reuters.com 7mo ago

How China built its Manhattan Project rival west AI chips

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43pts1
pubmed.ncbi.nlm.nih.gov 7mo ago

Efficacy of allogeneic CD19 CAR NK-cell therapy in systemic lupus erythematosus

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1pts1
news.ycombinator.com 7mo ago

Ask HN: What did onboarding training look like in OS kernel teams?

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10pts2
www.teamfoster.com 8mo ago

Data General History by Foster

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www.reuters.com 9mo ago

Nexperia's China unit resumes chip sales to domestic distributors

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hardcoresoftware.learningbyshipping.com 9mo ago

Hardcore Software by Steven Sinofsky

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www.pekingnology.com 9mo ago

Dutch govt accused of freezing operations of Chinese chipmaker Nexperia

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www.haiku-os.org 10mo ago

Be Engineering Insights: Adventures in Graphics Drivers

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news.ycombinator.com 10mo ago

Ask HN: Is MSFT hotmail down for you?

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2pts3
www.bilibili.com 1y ago

How to dismantle windmill blades [video]

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2pts1
www.barrons.com 1y ago

Wolfspeed Stock Dives 68% on Worries About the Chip Supplier's Financial Health

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www.theregister.com 1y ago

Microsoft boots 3% of staff in latest cull

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blog.xlab.qianxin.com 1y ago

Bigpanzi Exposed: The Hidden Cyber Threat Behind Your Set-Top Box (2024)

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2pts0
www.chinadaily.com.cn 1y ago

Chinese police put 3 US operatives on wanted list over cyberattacks

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www.intc.com 1y ago

Intel Announces Strategic Investment by Silver Lake in Altera

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5pts0

I half-agree with you. I agree with you because I kinda had that experience from time to time. I'd focus on a certain learning project for about 4-6 months, usually without much break, all done after-work. I disagree because I usually burn out myself so much after that 4-6 month period, that I usually don't do anything related for another 4-6 months.

This shows up in my github repo contribution chart, but more importantly I retain very little whatever I learned -- concepts maybe, not nothing else. That's why I so admire Carmack's machine-like consistency.

Maybe I don't really believe in the course as strong as he did. Maybe I'm more tuned to burn out early. Whichever the reason it is, you could imagine that I'd very much love to improve.

I kinda realize that the most important factor for personal success (whatever kind of success you want) is mental stability.

Like, John Carmack said that he NEVER burned out, never went into a dark corner (verbatim from his interview), and everyone agrees that he works like a machine. And I don't think he actually spent a lot of mental training to achieve that stability, because, he has been like that from a young age. This is THE best thing you can have in the world, if you want to achieve something, anything. If you don't have the mental toughness, you won't be able to make through that 10,000 hours (cliche, I know). I guess that's also why many self-help book talk about being consistent -- to be consistent, is to have mental stability. And I think there is a whole difference, between someone who trains his mental to stay stable for 6 months, then collapse, from someone who actually doesn't need to train and just be stable somehow.

This also leads me to realize that good sleep is one of the fundamentals of a stable mind. As a parent, I actually don't remember when was the last time I had a good sleep, and my definition of a night of good sleep is perhaps just trivial for someone else. At the same time, I consider myself lucky, because at least I don't suffer from serious mental issues. I still have a job and a house, and that's better than many out there.

This then leads me to despise the human body. It is a machine so delicate that you have to be very lucky to be super productive, whatever your definition of being productive is. It seems to ignore the input in short term (e.g. you can eat garbage food for a month and nothing really happens, or, you can sleep 4-6 hours every day for the last 6 years and still function normally), but once the long term shows up it is very hard to reverse. And there are so many theories focused on it that we have no idea which one is best for the individual. You might as well spend years doing A/B test on yourself and still have no idea what the hell is going on. Or you need to be super rich to have some medical team monitor you 7/24 to figure out what the hell is going on.

My initiation was the first Alien movie on VCR. I watched it maybe in 1990 or 1991, but definitely before I reach 10 years old. It was also the first movie that I watched. The movie scared the shit out of me for months afterwards.

When looking back, all these movies (Alien, Terminator 2, and Jurassic park) were very well done. They never tried to achieve anything that was out of reach back then, and story-wise they were simply very entertaining. They didn't rely on, say, pornography (some movies clearly had too many naked men/women) to appease to their customers. The characters felt like real human-being who can hate and love strongly. They were done so well that it felt like nature. Movies nowadays couldn't do that anymore, somehow.

I don’t disagree with that, but back then polygons are in the hundreds/low thousand, and now they have mega textures, huge models, which are simply too expensive to create. Not to say IDTech is alone in this, but I think not many companies can handle those things.

And the engine is way more complicated nowadays — UE at least has a huge community and docs.

I’m just an old man who prefers a much, much slower pace for the rendering engine. I wouldn’t mind that they grew so slow that we just got IDTech 4.

I also worked in a public company that bought a lot of companies during the pandemic and had to sell or shut them down in the wake of 2024.

My cynical take is that a lot of VC/fund bros need their cash during the pandemic and they saw a high in the market so installed their friends to buy those assets. Scroll forward 5, 6 years, they now do the reverse to pump up stock prices of those parent companies and win big again.

It has nothing to do with the parent companies themselves. They are just a tool to pump and dump.

I was thinking, is that the space hopping map? Because I didn’t play much MP back in the day but that map was a blast.

Checked online and indeed that’s the one! I wonder what is the biggest online community nowadays that I can play MP with.

IMO, people should stop chasing making AAA games or whatever nVidia pushed out. They should just build games instead of graphics demos that sometimes sold well.

They can stick to desktops 10 years ago, make smaller teams, and either build their own engine or use something that is not UE5.

I think there is another benefit of a custom engine — you built it to fit your workflow, so you could be extremely productive with all kinds of tools built specifically for this workflow. UE or Unity do not consider your specific cases.

The problem is that companies are not willing to groom new engineers to get familiar with the code.