Nice conclusions, have you even had a look at the source for gameworks? I can't find anything that will make it run slow on AMD.
Not to mention that a huge amount of games are using Gameworks PhysX.
Unreal Engine, Unity etc also use PhysX.
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Nice conclusions, have you even had a look at the source for gameworks? I can't find anything that will make it run slow on AMD.
Not to mention that a huge amount of games are using Gameworks PhysX.
Unreal Engine, Unity etc also use PhysX.
Afaik reflection doesn't make it into C++17.
How does Kotlin compare to Ceylon? Has anyone written something in both languages and can share their impression?
Could I install Unreal Engine 4 on CodePipleline so that I can build my game remotely?
(Also, don't bother. It doesn't work with the most recent version of the engine either)
That is not the bad thing. They said they wanted to make it stable for 1 version before upgrading to the newest.
The problem is that is super buggy right now. It crashes almost all the time on my machine.
Licensing How much does this cost?
To redistribute code written with Mono for Unreal Engine, you must have a commercial license to the Mono runtime.
These licenses are included in Xamarin's commercial products for targeting Mac, Android and iOS.
Xamarin product pricing starts at $0 for Starter Edition and adds Visual Studio support at $999 per developer, per platform.
In addition, you still need to comply to your license agreement with EpicGames for Unreal Engine.
Perfect timing, I just started to look at voxels yesterday.
Which resources can you recommend if I want to learn more about voxels?
Interesting, but you really need to do some showcases.
I can't change the streaming quality? Is this a bug?
I see an evil DRM for games, you buy a game and textures will decay over time until you buy the game again to reset the decay.
I was pleasantly surprised by the combination of pure functions..
But Rust doesn't have pure functions.
He wrote
either :: (LoginError -> Text) -> (Text -> Text) -> (Either LoginError Text -> Text)
But shouldn't it be either :: (LoginError -> Text) -> (Text -> Text) -> (Either LoginError Text) -> TextOh, then it was my fault! I didn't even think to press the play button because I haven't written any code yet.
Now I am seeing the interactive tutorial. Thanks
Funny I just started to learn Clojure 2 days ago and dropped it because I lost interest in it.
I always wanted to join some AI competition and this might actually be fun.
The sad part is, there are no game rules. Yes he explained them a little bit in the blog but it was way too broad.
Also there is no tutorial on how to get started anywhere. I am assuming I need this https://github.com/codecombat/codecombat
I love you. I was thinking how awesome it would be to use tmux on my windows machine so I tried pact install tmux and it worked.
Thank you so much, that's pretty awesome.
I saw that you can even generate C++ code from nimrod and that you can automatically generate c wrapper with c2nim, but how does it play with C++? Can you easily use C++ libraries in Nimrod or do you have to write a C interface?