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maclockard

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I think that trust needs to be 'pushed deeper' than that so to speak. While this would be an improvement, what happens if there is a malicious actor at Github? This may be unlikely, but would be even harder to detect since so much of the pipeline would be proprietary.

Ideally, we would have a mechanism to verify that a given build _matches_ the source for a release. Then it wouldn't matter where it was built, we would be able to independently verify nothing funky happened.

I love dan luu's blog posts. Great examples of principled thinking. Much of their writing on (computer) performance has pushed my own thinking and expectations.

Not just delivery, but also security. Browsers offer a level of isolation and safety that you generally don't get with native desktop apps. Things like iOS do bridge the gap a bit more though

I understand what you are saying here in terms of the difference between using wall-clock or causal ordering to determine who 'wins' for LWW. However, both of these strategies seem convergent to me? In any case, all clients will agree on whose changes win.

1. With wall-clock decided by clients, A + B changes will win since C's wall-time is earlier (yes, C could lie, but still would converge).

2. With wall-clock decided by server C will win and everyone will agree.

3. With causal ordering, everyone will agree that A + B won.

2 is not a CRDT since it requires a central server, but I think 1 would still count? Or stated another way: I'm not sure the _convergence_ is what determines if these strategies are CRDTs or not, but rather whether or not this decision making is _distributed_ or not.

I actually talked to the drifting in space team about our experience implementing multiplayer. Really cool to see their findings!

Our team ended up having a similar take away, we wrote a blog post detailing our approach and experience here: https://hex.tech/blog/a-pragmatic-approach-to-live-collabora...

For the most part is been surprisingly solid! I was very much expecting to need to completely rewrite it by now, but its met most of our present needs.

The only real shortcoming is not being able to support line specific commenting. While we _could_ support it, any minor update to the text would result in the comment being marked 'stale' with a high false positive rate. I've considered adopting CRDT/OT just for the text editing portion to solve this.

I'm also pretty cynical of most JS rebuild/reinvention projects. I'm very tentatively excited by this one _because_ it looks like all it does is incrementally improve. Having something that is a drop-in API compat replacement for yarn 1/npm and node makes it potentially really easy to get the benefits of incremental perf improvements _without_ needing to reinvent the wheel like yarn 2 or deno.

That's assuming that these people only contribute to PostgreSQL. I'm betting most of the folks listed here make major contributions on other projects or at work.

Your comment feels like a bit of unfair judgement, particularly since a lot of those you are implying that are 'only 1x programmers' are effectively donating their time.

I really love how reactivity is being utilized across the stack. It's been pretty big on the frontend for a while now (React, etc), but I think data is another space it can really shine.

I think they were referring to the historical value of the bond itself makes it worth far more than its strict monetary value over time. So even if its 'worth' 30-50 times more when you do the math, a collector maybe be willing to pay 500 time more due to its rarity.

A different way to think about this is that if Facebook had piecemeal released these new concepts it could have caused _more_ fatigue since it might have felt like an endless parade of new things.

This is opposed to releasing it all at once, meaning you could sit down and learn the new things in one go, and apply that knowledge for some time before needing to learn anything else.

I don't think this distinction is exactly correct. I've worked on some enterprise projects with larger scale teams that have used React. It offers a bit more control than Angular does in terms of what your frontend 'stack' is comprised of. This level of control can be appealing for large projects.

I kinda see a trend that projects started after x date tend to use React over Angular, but I am unsure of what x is or how universal this is.