A quick google says that the entire city of Chicago draws about 3.4GW - are you saying that one bakery uses over 2/3 of the draw of the entire city?
HN user
maccard
Software Engineer, with a decade of experience in the games industry working on multiplayer games.
What bakery are you thinking of that pulls the equivalent of a mid sized nuclear power plant? Because you’re off by an order of magnitude I think. (2.2MW maybe)
At least my car is still using FM radio - 98.2MHz
One of the big ones is people just over clocking way past what’s sensible. Another is stuff like https://www.reddit.com/r/pathofexile/comments/z3xf5r/msi_aft... or https://www.reddit.com/r/pcmasterrace/comments/ob5jam/msi_af...
Other overlay apps like discord https://www.reddit.com/r/discordapp/comments/1jncrlc/new_ove... have similar issues - the way they work is by drive hooks and drawing over the application; depending on how close you are to the limit and how the game loop is coded this can very easily (and often does) cause micro stuttering, and in cases like discord causes massive performance problems regularly.
I enjoyed this. Does the same theory apply to a gamepad? My intuition says yes but curious what you think
On the trackpads - I only ever use my MacBook as a single screen device, so the experience may be different. A long time ago I used it with an external monitor and the experience was very poor compared to windows.
Ugh, this is annoying. Hardware vendors need to be banned from writing lousy, inefficient, unsafe software.
Yeah, I commented on the McAfee LG thread but the stuff that comes bundled with hardware is embarassing. I don’t know how Razer, Logitech, nvidia, MSI, asus, etc get away with it. The stuff is awful, even their “good” software. I work in games and a few years ago the biggest correlation we had between unexplained crashes/performance problems in the wild was users having MSI Afterburner installed. Users thought it did great things and fixed a bunch of games but it absolutely thrashed everything we worked very hard to do and caused no end of issues doing so.
It absolutely does - allegedly there’s 6 million listeners to the biggest breakfast radio show in the UK and 4 million to the second biggest. That’s 10 million in a country of about 55 million adults.
That’s what the got a _slap on the wrist for_. 1.5 Billion of a payout to effectively cement themselves as one of the only orgs that can ever create one of these models because the ladder is pulled up behind them.
I agree with you on the precedent
after MS implemented precision touchpads somewhere in 2015, and suddenly Windows touchpads became as precise as those on Macs.
There’s still a world of difference between a MacBook touchpad and a windows one. My work laptop (18 month old dell XPS) can’t hold a candle to my 6 year old MacBook’s trackpad.
Likewise with RGB peripherals. Even GPU driver applications have increasingly become less useful as the most important features—power control, adaptive sync, HDR, etc have moved into native Windows settings.
The peripherals still need the addons though; I have ASUS armory crate, Corsair iCue and MSI center for my Motherboard, cooler and GPU respectively. They all suck.
The people writing the tools in maya are writing python. Most people on the game itself are writing C++. On a project with 30 engineers or so, you might have one, maybe two people writing “low level” c++, everyone else is writing “high level” gameplay code (in c++).
I’ve had this problem with azure in the US or the EU, but I’ve never really had this problem with AWS in Europe.
Im on the engineering side of everything! But yep.
What browser or search engine do you use? I’m pretty sure I can find a reason to morally oppose it for you.
It’s stuff like “we enforce a naming convention for all bones”, or “we do a coordinate flip” or “limit number of material references”. It’s all bespoke custom stuff that exists in every studio but is slightly different, and project specific.
I’m not an animator but I do know that mayas rigging support is second to none; we’re often working on characters with 100+ bones and 200k triangles being driven by said bones. The standards stay standard for a reason when working at that complexity.
Games are still almost completely maya. At a studio I worked in, we had a handful of people who used blender but would export to maya because of all the tooling we had for maya.
Yeah - I agree. It’s also still sad to see that we are beholden to industries dragging their feet. A 10% reduction in 5 years isn’t enough, but they will claim difficulties and issues in the scale. Yet when Covid hit, or AI came on the scene, companies showed they had no problem conforming when forced.
Sure - but my point is that the waste by businesses absolutely dwarves domestic waste. I used to work in a shop, and we “recycled” (LDPE so not recyclable) more plastic in a week than I have used in the 10 years since I worked there.
I’m not saying that individuals have no impact; our habits are absolutely important and we influence industry. But moving the needle on industry waste will have a more significant on the global situation than halving domestic waste in the UK.
I did a remodel last year. I filled 2 largeskips by the end of it. This is the first large job this house has had in 10 years, and it’s a 130 year old house.
The cafe at the bottom of my street has roughly that amount of waste collected every 2 weeks - they fill their commercial trash bin every 2 days. I don’t know how much of that is waste vs old food but they generate orders of magnitude more waste than I do even when I’m making a huge mess.
Adding a cache layer to keep using the wrong database is an architecture failure - if you use Postgres from the get go you will not need the cache until way way later on anyway. (Side note, I’m team MySql but the same point applies)
So many problems in tech would be solved with $250 spent on an NVMe drive.
Nah, write only upload to S3/R2 is the way to go. Why would you add all of the headaches of sending email to your tiny backup.
It’s as much work, and scales 1000x farther than the email approach.
I actually think the article is great - it shows the experience of someone who is a good approximation of a smart user that uses the tech. The posters focus is clearly on running the website, and these are the sorts of things that trip up everyday users that don’t spend their day in these tools.
Off the top of my head, yesterday in work I used 2 programming languages, 2 build systems, a cloud provider, a secrets manager, a very intricate framework for client server communication in both languages, plus my VCS, editor and CI tool. That’s a fairly typical set of tools to use for one feature for me, before you go into the weeds of OS versions, specific runtime versions, databases, reverse proxies, caches, and the domain logic!
If I went deep on every single thread exposed to me, I’d never get anything done, so I have to choose my battles just like OP has done here
The logitech software is absolutely awful. All of the functionality is on device, but you can manage it with https://logiwebconnect.com/ instead. I’ve used Logitech mice as my daily driver for years with this.
With the quality of that software, it wouldn’t surprise me if the driver didn’t work without the userspace app at all. The GeForce experience at least you can disable, but if you have any branded components getting all of their management software off your PC is incredibly difficult
Sorry - only a sith deals in absolutes. I didn’t mean “literally never under any circumstances” I meant “on the balance of probabilities it’s unlikely that the financial cost of shipping something small is worth it, unless the item has some value that is not financial”
But that was wordy
This user doesn’t know what they’re enabling, they’re following steps from a blog post or something to allow access from outside their home.
DMZs as a solution to port forwarding issues have been a misunderstood part of online games troubleshooting for at least 20 years.
Plenty of US companies have egregious vulnerabilities
Ah - shipping pretty much anything transatlantic is expensive, doubly so if you want it to actually survive. It’s never going to be worth shopping a $40 item from the US to the UK unless it’s tiny.
I had my album printed on vinyl a while back. We had very specific instructions on how to prepare it, but it was effectively two files, one for side A and one for side B, and we were told the padding margins for start/end to leave. All vinyl has likely passed through some digital format for the last 45 years.
We mastered specifically for vinyl as a format though, the difference between the spotify masters and the vinyl masters is quite significant.
I've not seen a case where shipping was more expensive than vinyl but;
I made an album and sell the vinyl on our website. The sleeve to ship the vinyl safely in was somewhere between £0.5 and £1 depending on where we bought it from. Actually shipping it cost £5. So the £30 vinyl came with £6 in shipping fees. Lots of people complained to us that it was expensive, but that's just what it cost.