HN user

lpeancovschi

36 karma
Posts10
Comments24
View on HN

By the way, for anyone thinking of increasing organic discoverability some pro tips: 1. Try to decrease crash rates to 0. Ideally 99.9% crash free sessions. 2. Try to increase user retention - the more often user re-open your app, the more likely apple algorithms with rank your app higher. 3. Similar to 2. but the metric is time spent in the app. Try to increase it too.

Thank you! I like the game too, but today it doesn't really make sense to publish games. I believe there are over a million of them on the App Store and the usage is declining anyway - people spend more time watching TikTok these days. Regarding how I managed to get 22 ratings - it's just organic discovery, I think I get around 1-3 downloads per day. On every other session I would ask users to leave a review. I also cross-promote this game through my other games, but that doesn't help a lot.

A while ago I made a game for iOS that simulates vehicles and drifting. It was built in SpriteKit but very easy to do in any 2d game engine. The idea is: you put two wheels in front, connect them to the rectangle car shape with pin joints and then you apply force to the wheels. The angle of the force is very easy to calculate: x = force * cos(bodyRotation + wheelRotation) y = force * sin(bodyRotation + wheelRotation)

That's it! I also added skid particles. The drifting was achieved by playing around with the wheels and body damping. The game is here: https://apps.apple.com/app/drift-mania-infinite-car-racer/id...

Project A119 8 years ago

Soviet Union did actually show their nuclear power 3 years after by exploding Tsar Bomba