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lorepieri

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https://lorenzopieri.com/

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lorenzopieri.com 1mo ago

When robots take over jobs, who decides what they do?

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aiandrobots.substack.com 10mo ago

What are the main control challenges for humanoid robots?

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substack.com 10mo ago

How good is pi0, the robotic foundational model?

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news.ycombinator.com 12mo ago

Show HN: Scaling up robotic data collection with AI enhanced teleoperation

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lorenzopieri.com 1y ago

Simulating Humans

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en.wikipedia.org 1y ago

Gabriel's Horn

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github.com 1y ago

Universal Dovetailer

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philpapers.org 1y ago

Only Nothing Existing [pdf]

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dfki-ric.github.io 2y ago

Pytransform3d

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lorenzopieri.com 2y ago

Fundamental Questions

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openguessr.com 2y ago

OpenGuessr

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github.com 2y ago

Hide YouTube Shorts List

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scipy.github.io 2y ago

Scipy 1.13

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lorenzopieri.com 2y ago

S/Acc: Safe Accelerationism Manifesto

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thedebrief.org 2y ago

Hyperwave: Hyper-Fast Communication Within General Relativity

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www.keylength.com 2y ago

Cryptographic Key Length Recommendations

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www.swarmsim.com 2y ago

Swarm Simulator

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cis.temple.edu 2y ago

Artificial General Intelligence – A gentle introduction

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282pts193
lorenzopieri.com 3y ago

How to Fix AutoGPT and Build a Proto-AGI

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news.ycombinator.com 3y ago

GitHub stars are becoming pointless?

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www.duckware.com 3y ago

Make educated wireless router/AP upgrade decisions

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www.cs.ru.nl 3y ago

Formalizing 100 Theorems

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lorenzopieri.com 3y ago

What Is a Robotic DAO?

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news.ycombinator.com 3y ago

The Basic Post-Scarcity Map

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lorenzopieri.com 4y ago

Basic Post Scarcity Q&A

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en.wikipedia.org 4y ago

Berkson's Paradox

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lorenzopieri.com 4y ago

Bootstrapping Automation with Teleoperation and Data-Driven RL

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lorenzopieri.com 4y ago

On the Potential of Transformers in Reinforcement Learning

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lorenzopieri.com 4y ago

Robotic Kitchen Automation Levels

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lorenzopieri.com 4y ago

A Roadmap to a Post-Scarcity Economy

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3pts0

I really like this analysis. But what about companies allowing agents to interact natively (via API or similar) getting more of the agents inbound since agents are more optimised to go there? If people want to use agents it will cause a lot of lost revenue for companies not allowing agents to interact natively.

This is the reason why I left academia for startups... Seems like a better way (not perfect by any means) to innovate, actually doing things.

PS: I would be happy to connect, you can find my socials in my bio.

I have worked on the black hole info paradox too, and this to me looks more a rant than anything. The solution to the information paradox is expected to improve our understanding of the horizon structure, if any, and this should give us predictions detectable as gravitational waves. And we just detected the first gravitational waves! What a time to be alive :)

The counting is done inside a chosen reference class of "human civilisation". Pick one definition that makes sense, and the argument applies there. So yes, by definition you are counting simulations of civilisations, not of simpler phenomena (say ants-only simulations).

In the space of all simulations, we are very likely to be pretty close to the simpler possible simulation inside the reference class, but there is no way of probing this. What we can do is make comparison with more complex versions of our current reality. If you think that we are not that simple, then you should believe that we are not in a simulation after all.

True, the universe may have been started 1 second ago, but among all the 1-second simulations some are simpler than other nevertheless. For instance a 1-second simulation in which we have colonised the entire milky way is far more complex than our current experience.

Very good tl;dr apart for a detail: it's not about the complexity of a single simulation, it's about the ratio of complexity of two simulations. In this way we can factor out our ignorance of the details (are we a brain-in-a-vat? Is the simulation run on an abacus? Is it written in Phyton?) and clearly establish which simulation is more complex.

Now, since by a counting argument we are more likely to be in a simple simulation, by looking at "optional" complexity around us we can establish if we are in a simulation. Reaching 5 sigma of confidence should be enough, so if we find out that the universe could have been 10 million times easier than what we experience, then we can be pretty confident that we are not sims (I assumed a linear scaling of the simplicity assumption here).

Now the tricky question is, which complexity is "optional"? I would argue open space which we would probe if we do interstellar travel, but maybe there are better ways to find optional complexity.

Not necessarily, it's enough to have some notion of finiteness of computational resources for the outside, in whatever form they may appear. This is a pretty small assumption as we don't know any system which doesn't behave this way. So, by Occam's Razor, why postulating new physics (simulators without any kind of resource finiteness) if we can explain what we experience with traditional physics?

Also, if in the future we start simulating universes, all these constraints will apply to us and all the simulations we do.