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kinetik

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Posts45
Comments60
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www.fabiensanglard.net 6y ago

The Polygons of Another World: Atari ST

kinetik
18pts2
www.youtube.com 6y ago

Jim Keller: Moore’s Law Is Not Dead

kinetik
1pts0
andreasgal.com 11y ago

VP8 and H.264 to both become mandatory for WebRTC

kinetik
147pts74
bluishcoder.co.nz 11y ago

Revisiting Alice ML

kinetik
47pts1
featherweightmusings.blogspot.com 13y ago

How To Win Benchmarks And Influence People

kinetik
5pts0
benjamin.smedbergs.us 13y ago

Shumway: a SWF interpreter entirely in JavaScript

kinetik
177pts57
www.pvk.ca 13y ago

Binary search is a pathological case for caches

kinetik
80pts13
www.codeofhonor.com 14y ago

Error handling using forever-loop

kinetik
2pts0
hacks.mozilla.org 14y ago

Firefox Beta 15 supports the new Opus audio format

kinetik
159pts106
brendaneich.com 14y ago

Video, Mobile, and the Open Web

kinetik
6pts2
blog.regehr.org 14y ago

Proposal to Stress-Test Implementations of C++11 Concurrency

kinetik
18pts0
countercomplex.blogspot.com 14y ago

IBNIZ: audio/visual VM and esoteric programming language

kinetik
39pts6
groups.google.com 14y ago

Route9.js: WebM/VP8 decoding in JavaScript

kinetik
40pts1
developer.apple.com 14y ago

Mac App Store apps must implement sandboxing as of March 2012

kinetik
78pts68
limi.net 15y ago

Safari adopts proposed Firefox download manager design

kinetik
6pts0
www.owlfolio.org 15y ago

Interactive history sniffing and its relatives

kinetik
3pts0
people.xiph.org 15y ago

Ghost audio codec: Chirps, Tracking, and Coding

kinetik
1pts0
blog.mozilla.com 15y ago

Introducing the Azure project

kinetik
5pts1
blog.regehr.org 15y ago

Uninitialized Variables

kinetik
2pts0
blog.mozilla.com 15y ago

Mozilla JavaScript 2011

kinetik
100pts0
weblogs.mozillazine.org 15y ago

The Myth Of "Full Hardware Acceleration"

kinetik
2pts0
carlodaffara.conecta.it 15y ago

On WebM again: freedom, quality, patents

kinetik
4pts0
www.azarask.in 15y ago

Redesigning OSX Spaces: 45˚ Is All It Takes

kinetik
108pts86
vimeo.com 15y ago

An animated map of Auckland's public transport network

kinetik
2pts0
lwn.net 15y ago

FFmpeg turmoil

kinetik
9pts1
apenwarr.ca 15y ago

Moore's law and iPad-sized "retina displays"

kinetik
7pts0
blog.mozilla.com 15y ago

Skating to Where the Puck Is Going to Be

kinetik
3pts0
blog.mozilla.com 15y ago

Dead Code Elimination for Beginners

kinetik
121pts57
weblogs.mozillazine.org 15y ago

Mitigating Dangling Pointer Bugs Using Frame Poisoning

kinetik
1pts0
blog.cdleary.com 15y ago

PICing on JavaScript for fun and profit

kinetik
5pts0

Web APIs for audio are under active development. The W3C has formed a working group where use cases and two specifications (Web Audio API and MediaStream Processing API) are being developed. Chrome and Safari are shipping experimental versions of the Web Audio API now, and Firefox will soon be shipping experimental versions of the MediaStream Processing API (it's available now in a special build). Firefox 4 onwards also includes the simpler Audio Data API. I believe all of these APIs provide sufficient functionality to build the audio portions of media playback with working audio-visual synchronization.

Open about:memory and see where the memory is going. And if you think the use is excessive, please file a bug including the about:memory data and any details you know that would aid in reproducing the problem.

Skype 5 for Mac 15 years ago

HTTP Live Streaming is fairly high latency (2-10 seconds typically), so I very much doubt it's being used for Facetime.

Container parsing: it's not that hard. Besides which, they can use one of the freely licensed existing parsers to solve that problem.

Trick play is already implemented. If you have to do major rework of that area to support a new format, you're doing it wrong.