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keks0r

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CTO of obsessiondb.com - most efficient Clickhouse in the cloud.

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We dont expect anything, we put it out there, and we might be able to build trust as well, but maybe you dont trust us, thats fair. You can still run it yourself. We are happy about everyone trying it out, either hosted or not. We are hosting it, just to make it easier for people that want to try it, but you dont have to. But you have a good point, we should probably put more about this on the website. Thanks.

1. can only partly be answered, because we can only capture the "edits" that are prompted, vs manual ones. 2. for us actually all of them, since we do everything with ai, and invest heavily and continously, to just reduce the amount of iterations we need on it 3. thats a good one, we dont have anything specific for debugging yet, but it might be an interesting class for a type of session.

the skill usage was one of these "I am wondering about...." things, and we just prompted it into the dashboard to undertand it. We have some of these "hunches" where its easier to analyze having sessions from everyone together to understand similarities as well as differences. And we answered a few of those kinda one off questions this way. Ongoing, we are also using a lot our "learning" tracking, which is not really usable right now, because it integrates with a few of our other things, but we are planning to release it also soon. Also the single session view sometimes helps to debug a sessions, and then better guide a "learning". So its a mix of different things, since we have multiple projects, we can even derive how much we are working on each project, and it kinda maps better than our Linear points :)

The 4% usage was about our internal team, and we have skills setup. So it is not necessary that they are not built, but rather that they were not used, when we expected them to be used. So we adapted our CLAUDE.md to make claude more eager to use them. Also the 4% usage was on the 4.5 models, 4.6 got much better with invoking skills.

This is great. How are you "identifying" these stages in the session? Or is it just different slash commands / skills per stage? If its something generic enough, maybe we can build the analysis into it, so it works for your use case. Otherwise feel free to fork the repo, and add your additional analysis. Let me know if you need help.

Its our own sessions, from our team, over the last 3 months. We used them to develop the product and learn about our usage. You are right, they will remain closed. But I am happy to share aggregated information, if you have specific questions about the dataset.

Hey Hana & Josue, congrats on the launch. I like your approach of how to integrate it into products (via native React libs). I think you could go even a little bit further. One concern I would have is that by using your react library, I also bring in a new state management (mobx). In our case it would be fine, because we are using it already, for others it might be an issue. The most extreme version I found is from feedback.fish, which gives a native react component, but internally imports their scripts still in an iframe.

The other thing would be, that the react package could export not only hooks to interact (useMagicBellEvent), but also provide some hooks or headless components to easier integrate with existing UIs. Something like this is very important to all external services we bring in, because our Product Design should feel like one.