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kabla

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Is it not possible? I'm not that familiar with the topic. Doing some sort of averaging over a large corpus of separate texts could be interesting and probably would also have a lot of applications. Let's say that you are gathering feedback from a large group of people and want to summarize it in an anonymized way. I imagine you'd need embeddings with a somewhat large dimensionality though?

Cool stuff. This will open up completely new ways for small / even one-man companies to build stuff with convincing graphics at least for MVPs. I imagine some lone coder with skills in gameplay mechanics, but none in graphics or a very small budget to spend on it, will get a lot of value from something like this.

Works very well for that! At least on high enough frequencies. Source: have done something similar.

Definitely going to play around with this. I'd love to see examples where you have a ton of at first non-usable energy spread out in the world, with some "hot spot" of energy in a corner with some setup allowing for evolving mechanisms. Seeing mechanisms form that are able to utilize the spread-out energy would be really fascinating.

We all have a bit of a different way of approaching the problem and our target market differs somewhat. You can use this technology for a lot of different things, not just the obvious use cases. We're still looking at a lot of applications, so the clearer product differentiation is something that will form as time goes by.

- Kai @ nlacoustics.com

Hmm, my testing has been a bit bad... It should take about 5-30 seconds, depending on your machine.

It uses a web worker to do the calculations, so it shouldn't hang until it starts plotting stuff.

What OS + browser are you using? I noticed that it doesn't work on Opera, for example. But on chrome it works decently even on my phone.

Most of the calculations are done client-side, the server-side calculations only take a few seconds.