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jparise

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https://www.indelible.org/

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cabel.com 5mo ago

Wes Cook and the McDonald's Mural

jparise
3pts0
www.jpl.nasa.gov 9mo ago

JPL Workforce Update

jparise
3pts0
bigthink.com 1y ago

Busting the top myths about the Big Bang

jparise
2pts0
bthdonohue.com 1y ago

The Closed Web

jparise
2pts0
en.wikipedia.org 1y ago

WikiProject AI Cleanup

jparise
4pts0
bthdonohue.com 2y ago

Multi-Level Summarization in Instapaper

jparise
1pts0
www.bbc.co.uk 2y ago

The energy saving concept of Lower Carbon Graphics

jparise
3pts0
leebyron.com 3y ago

Four thousand weeks

jparise
524pts249
medium.com 4y ago

Improving distributed caching performance and efficiency at Pinterest

jparise
42pts23
medium.com 4y ago

Improving distributed caching performance and efficiency at Pinterest

jparise
2pts0
venge.net 4y ago

21 Compilers and 3 orders of magnitude in 60 minutes [pdf]

jparise
4pts0
www.bloomberg.com 4y ago

A look back: The Bloomberg Keyboard

jparise
2pts1
en.wikipedia.org 4y ago

Team OS/2

jparise
4pts0
www.balsa.com 4y ago

The Shape of Building

jparise
1pts0
blog.instapaper.com 4y ago

Improving Saves from Twitter and YouTube

jparise
1pts0
twitter.com 4y ago

So it seems the first major game made in Godot is now confirmed

jparise
27pts3
bedrockdb.com 4y ago

Bedrock – Rock-solid distributed data

jparise
1pts0
news.ycombinator.com 5y ago

Ask HN: What innovations have resulted from recent investments in space tourism?

jparise
2pts0
oaklandside.org 5y ago

The battle over a ballpark at Howard Terminal

jparise
1pts0
blog.golang.org 5y ago

A Proposal for Adding Generics to Go

jparise
225pts270
www.repokitteh.io 5y ago

RepoKitteh - Automate your GitHub Workflow

jparise
1pts0
andrealeopardi.com 5y ago

RPC over RabbitMQ (With Elixir)

jparise
3pts0
www.git-scm.com 6y ago

Git Tools – Replace

jparise
1pts0
gist.github.com 6y ago

Hyperlinks (a.k.a. HTML-like anchors) in terminal emulators

jparise
3pts0
remarkable.com 6y ago

ReMarkable 2: The next-generation paper tablet

jparise
1pts0
www.youtube.com 6y ago

Apple a/UX: The First Unix Mac OS

jparise
1pts0
www.youtube.com 6y ago

Elements of Programming Style – Brian Kernighan

jparise
1pts0
fabiensanglard.net 6y ago

A trip down NBA Jam graphics pipeline

jparise
43pts4
bthdonohue.com 6y ago

Advice for Software Apprentices

jparise
4pts1
eng.lyft.com 7y ago

Envoy Mobile

jparise
218pts33

"Flatland: A Romance of Many Dimensions" by Edwin A. Abbott.

Written pseudonymously by "A Square", the book used the fictional two-dimensional world of Flatland to comment on the hierarchy of Victorian culture, but the novella's more enduring contribution is its examination of dimensions.

It's also fun to remember that all of the Apollo moon landings took place during just a 3.5 year period in the middle of the Nixon administration.

"I hope my handwriting, etc. do not give the impression I am just a crank or circle-squarer."

It seems he considered how a handwritten letter might be perceived.

I wrote a similar Python library (named yuri) a couple of months back: https://github.com/jparise/yuri

I was motivated to write it in response to one of Quora's Programming Challenges (http://www.quora.com/about/challenges). It seemed like a fun problem, and I had never had a good reason to read through the applicable RFCs. I wonder if furl was similarly motivated?

I don't find the standard library modules very difficult to use, however, so I haven't spent much more time on it since then.

San Francisco, CA (SOMA) - Booyah!

We're a mobile games company that focuses on using real-world elements (e.g. location) as part of our entertainment experiences. We're primarily focused on iOS development right now, but we have a lot of cross-platform (Android, Flash, Mac, PC, etc.) experience in-house as well.

We're the game studio that brought you MyTown, Early Bird, DJ Rivals, and Nightclub City.

We're current looking for gameplay engineers (http://www.booyah.com/jobs/?id=41) and a senior systems engineer (http://www.booyah.com/jobs/?id=37).

We're a Mac shop. Our code lives in git. Jenkins keeps us honest. Engineers use whatever other tools they prefer.

We also have business, project management, and art openings: http://www.booyah.com/jobs/

Here's the accompanying source code: http://norvig.com/sciam/checkers.py

  There are four parts to this program:
  (1) Strachey's checkers program in CPL:
      OriginalCPLprogram is the original program, verbatim
      ModifiedCPLprogram fixes a typo and two small conceptual problems
  (2) A parser for the CPL language.  This is encoded in the external
      file 'cpl.g', which is then processed by yapps2.py to produce cpl.py,
      which we then import, allowing us to use cpl.parse on ModifiedCPLprogram.
  (3) Functions described but not implemented by Strachey (such as Null and Shift).
  (4) Variable definitions and functions not listed by Strachey.
  (5) Test cases.

Another way to look at it is as an adapter to a "new" WSGI interface specification. The fact that it's backwards compatibile allows it to be used with existing WSGI tools, but future WSGI Lite-compatible software could implement the Lite API directly.

That being said, I've only briefly looked over the WSGI Lite code and neither advocate nor criticize its direction.

This appears to be covered on the linked site itself:

Octopress is now based on mojombo/jekyll has been completely rewritten from the ground up with a mountain of goodies.

- A semantic HTML5 template

- A Mobile friendly responsive (320 and up) layout (rotate, or resize your browser and see)

- Built in 3rd party support for Twitter, Google Plus One, Disqus Comments, Pinboard, Delicious, and Google Analytics

- An easy deployment strategy using Github pages or Rsync

- Built in support for POW and Rack servers

- Easy theming with Compass and Sass

- A Beautiful Solarized syntax highlighting

We used that C++ constant naming convention at EA, too. I like it because it nicely differentiates C++ typed constants from preprocessor constants and macros (which we SPELLED_THUSLY).

Ah, I see that I truly missed your earlier point. I suppose I would just do this:

  def fib(max):
      a, b = 0, 1
      while a < max:
          yield a
          a, b = b, a + b

  for k in fib(100):
      print(k)