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johnnythunder

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This drips of nostalgia. Quake being the first "lan party" title at college definitely makes me realize my age, but I credit this game for my interest in understanding LAN topologies, networking, latency and learning about multiplayer real-time interaction.

I can envision a future where we maintain a set of AI agent subscriptions that can perform tasks for us based on what we pay for, with the best models and agents costing much more that the freemium ones. This along with a heavily tweaked and customized open-source community that maintains their own non-subscription capabilities.

base sudo leaks at.obdev.littlesnitch.networkextension | grep "total leaked bytes" Password: Process 310 is not debuggable. Due to security restrictions, leaks can only show or save contents of readonly memory of restricted processes.

Process 310: 314990 leaks for 967643488 total leaked bytes.

Ouch!

This exact same thing happened in my front yard, except it was on a much smaller scale. The cause - falcon chasing the flock of birds into the house. It actually chased them several times until it finally forced several to hit the side. The falcon then proceeded to fly away with the dead and injured one at a time.

Brilliant work, my initial thoughts are that it might be significantly less work to patch/seal/address the leaks in the hull than to engineer, build, install, monitor the electronics for this. Is this not the case?

Does anyone know of a project to convert this to an explorable d map in a game engine? It seems that it would be possible by simplifying the model and rendering it in real-time.

Linux from Scratch 6 years ago

Nice! I know the project maintainer and he is really methodical about everything he does. Nice work Gerard.