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jfantl

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Socials: - github.com/Jasonfantl - Jasonfantl.com ---

Posts24
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jasonfantl.com 1mo ago

Bit Propagation over a Noisy Grid

jfantl
12pts1
jasonfantl.com 1mo ago

Medium Access Control Protocols

jfantl
8pts0
jasonfantl.com 5mo ago

Cosmologically Unique IDs

jfantl
467pts151
arxiv.org 8mo ago

LLMZip: Lossless Text Compression Using Large Language Models

jfantl
2pts4
chadnauseam.com 9mo ago

Writing Advice

jfantl
50pts4
jasonfantl.com 11mo ago

Voice Controlled Swarms

jfantl
33pts10
jasonfantl.com 1y ago

Prototyping a Voice-Controlled RTS Game with LLM Agents (Part 1)

jfantl
6pts0
jasonfantl.com 1y ago

Broadcasts in Reliable Ad-Hoc Networks

jfantl
4pts0
www.youtube.com 1y ago

Advanced Prompt Injection Exploits in LLM Applications [video]

jfantl
2pts0
jasonfantl.com 1y ago

What Is Entropy?

jfantl
288pts113
jasonfantl.com 1y ago

Simulated Economy Tutorial

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106pts67
sam.gov 1y ago

DARPA Large Bio-Mechanical Space Structures

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215pts99
jasonfantl.com 1y ago

Rediscovering Quaternions

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125pts69
sam.gov 1y ago

DARPA Future Program: Exponentiating Mathematics (ExpMath)

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2pts0
jasonfantl.com 1y ago

Universal Codes for Variable-Length Encoding

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2pts0
www.youtube.com 1y ago

What Is a Bivector? [video]

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5pts0
ifdb.org 1y ago

The Gostak

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2pts0
billmei.net 1y ago

Remote is not the future of work, it is the past

jfantl
7pts1
en.wikipedia.org 2y ago

Interplanetary Transport Network

jfantl
7pts0
www.youtube.com 2y ago

Weird POV Effect [video]

jfantl
2pts0
jasonfantl.com 2y ago

Simulating a Toy Economy

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1pts1
jasonfantl.com 2y ago

Swarm Cluster Identification

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35pts2
jasonfantl.com 2y ago

Dynamic Swarm Cluster Identification

jfantl
2pts0
en.wikipedia.org 3y ago

The Feast of Fools

jfantl
2pts0

Quaternions can be useful in robotics when you're trying to perform trajectory planning or any kind of rotation control. Quaternions provide a continuous space where every point represents a rotation, unlike rotation matrices, which exist in a much harder space to explore since most matrices do not represent pure rotations. If you have algorithms for example trying slerp between rotations, or find a path from one rotation to another under some constraint, or sample rotations near the current rotation, then the space of quaternions is a much more practical space to work in.

I wanted to understand where supply-demand curves came from, so I made a small simulation. As these things have a tendency to do, features kept being added, and now it's at a point that I think others might find it interesting. Let me know what you think.

Very cool. This would be interesting to look into for the simplified drone simulation I have here. If we wanted a drone to only communicate to let's say 4 others, then we might send out a ping and see how many respond, decreasing our range until only 4 respond. But not all drones that recieve our ping can respond since their range may already be decreased. I'm not sure what arrangment that would result in generally, but I'm going to have some fun looking into it, thanks for the info.