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ilike
There is an option to set Flash to "on demand" mode on mobile devices.
There is so much flash content out there on the web, and being able to play flash content on-the-move, on-demand is obviously a good thing.
As the article mentioned, you can see the implementation in wild here: http://www.smashingmagazine.com/
Omegle and chatroulette, both use Adobe Stratus . Both sites depend on advertising revenue.
I dont think Adobe actively bans commercial projects/products from using Straus. Stratus is in beta, and Adobe doesnt provide any official support. So if you want to run a business that uses RTMFP with Adobe support, then LCCS (LiveCycle Collaboration Services) is the way to go.
Chatroulette uses Stratus and RTMP. RTMP, when Stratus fails because of firewall restrictions.
In my opinion, web based documents should have certain level of semantic purity. Of course there will be technical difficulties to achieve it, but that is what hackers are for. Right?
While you have the right to justify the lack of semantic markup in Scribd html docs, he has the right to expect a non-messy markup underneath.
Calling someone's expectation "ignorance" isnt very fair.
Apart from the links 'geeymb' posted, FlashDevelop is a popular free tool to create flash content [flashdevelop.org]
Scribd uses 'pdf2swf' from swftools.org to convert pdfs(Not sure if they still use it. ref: http://www.swftools.org/references.html )
Scaleform depends heavily on Flash[scaleform.com]. Ming library is a nice option to create dynamic swf files on server side[libming.org].
A nice little online editor and compiler can be found here: http://www.victordramba.com/?p=31
Although there are so many nice, robust open source tools built around Flash, i haven't heard of Adobe actively promoting any of them.
>The $600 Flash authoring tool is the only way to produce Flash applications.
That statement is wrong. Anyone can create tools that can 'create' and/or 'run' swf files. Adobe itself provides Flex SDK cost free. It is an opensourced framework.
http://osflash.org/projects has a list of opensource tools available to create flash content.
I would like to know what Flash game are you comparing this simple game with.
It is more of a (biased?) demonstration than a debate, and obviously video is a better choice.
http://www.mikechambers.com/blog/2010/02/22/flash-player-con...
FTA: Flash Player Mouse Events on Touch Screen Devices- http://www.youtube.com/watch?v=tj1hiLnIp_g
Html5 on iPad: http://www.youtube.com/watch?v=rfmbZkqORX4
I dont think Scribd made too much investment in Flash developers. On server side they were using "PDF2SWF" released under GPL by Swftools.org. My understanding is that, initially they were using 'FlashPaper' to display documents in front end.
I like the idea of mandatory comment to downvote. I dont see any reason why someone should give an offtopic explanation for downvotes.
Upvoting!=I agree
Upvoting==This story deserves to be popular.
Same here on Firefox 3.6.3+ OSX 10.5.6
Looks like a badly timed choppy slideshow even after 3rd load. The preloader looked very nice.
'it wasn’t “Apple” that rejected his app initially — it was some nameless individual App Store reviewer.'
Speechless!
That page crashed Firefox 3.6.3 on OSX 10.5.6! You need to have some ridiculously embarrassing development skills to build something like this.
Learn to use Flash, Adobe.
Author's points would have been valid if Apple didnt charge developers for App approval process.
But there is a developer fee, which obviously go towards approval/rejection of submitted apps. Apple's existing app approval process is more than enough to not let in crappy apps.The fee will cover extra cost arising from influx of new developers.
Is this Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo proof?
Obligatory: http://hntrends.com/
I know i will get downmodded for saying this, but the blog entry is from 2008 and and the faq you linked to speaks only of a debatable possibility of possible restrictions in Adobe's then EULA.
See http://www.openscreenproject.org/about/faq.html to see how much Adobe has opened up since.
Also, it is worth noting that Adobe has never gone after these open source swf player projects.While i agree that Adobe is not as open as it should be, i dont see any reason not to appreciate a good gesture from a powerful company.
"Disclaimer -- This is my personal blog. The opinions expressed here do not necessarily reflect those of my employer. "
Adobe doesn't restrict the creation of swf players or swf creation tools. Gnash,Swfdec are free open source alternatives to Adobe Flash Player.
"What is clear is that Apple has timed this purposely to hurt sales of CS5"
As many other commenters pointed out here, theflashblog.com is not an official Adobe blog.This is definitely not "Adobe's reaction" as the title suggests.
Although not going to happen, an interesting situation will be Adobe not releasing mac version of its upcoming CS5. This will force Adobe technology developers and almost all mac using designers to migrate to PC.This will have a huge impact on Apple's revenue within months!
A lot of comments in Adobe vs Apple stories seem to overestimate Apple's say over internet. India is #2 in total wireless mobile connections and #4 in internet usage .Still,Apple has sold less than 4000 iphone 3G in the country.3GS was released just a week or so back in the country.
Iphone ,ipad and ipodtouch still constitute a very small percentage of global internet accessing devices. Although Apple is The-Autonomous-Authority that runs the appstore/itunes econosphere, their say over internet users/developers worldwide is infact , negligible . Local internet portals in developing economies wont have any reason to port their existing content to an iAccessible format(particularly, existing flash games).I personally dont think Apple policies can kill Flash any time soon. Apart from this, HTML5 implementation is far from cross-browser compatible as of now( File API implementation ). Flash is going to be around for a long time.
Apple has always been too rude to developers. Returning the iPad will be a good way to protest. Lets see how well apple does without early adopters (a major chunk of which are developers and developer referrals)
Gaming HN is so easy!