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henningb

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I don't think so. For me, workplace is a lot about face to face communication. Oculus with its big black helmet does not exactly foster that. I hope we don't in the future sit all at home in our Oculus VR.

I have tried an Oculus and think it is awesome for gaming, and probably some special work environments, e.g. car designers. But as a general purpose workplace or for programming, I don't think it fits.

I don't think it is overreach even if it is a rather strong market regulation. The EU has the responsibility to tear down economic borders inside the EU. Just like you don't have to pay import tax when buying stuff from another EU country, you should not have to pay roaming charges. Obviously the better solution would be the free market takes care of that by itself. It didn't. And there are no signs of it happening. So the EU regulation is a pragmatic solution.

[citation needed] is shorthand for "Bold claim. I disagree & very much doubt you can back your claim up.". Which I think is ok. Problems arise if it is used for "I disagree & I like to look smart". That is why I would prefer people use the long form, not cryptic shorthand.

I love this list. If you follow James Altucher for some time, this is basically all his experience very much condensed.

As with all advice, it certainly does not apply 100% all the time for your context. But this is some sound advice from someone who has a bit of experience building business, both successful and failing.

I would argue criticism is communicated differently across generations, not being less accepted.

There is a difference between a) "I don't like $x about your idea." b) "I like $y about your idea. I think you could make it even better if you do $x differently. For example like this: ..."

In my experience, older generations tend to do a) more, while younger ones do (and expect) b) more. Not a bad development IMO.