I've made many changes on the raw resources, it seems a mission impossible for you to make all the resources needed to play, unless you kept those resource files I released last year
HN user
gloomyson
Sorry, now the website load seems too heavy for my web server
I'll already deleted all audios and images belong to Blizzard, now this game is not playable without these materials, I'just want to show those js codes
Thanks guys, if you find there's still copyrighted files remaining, please tell me to delete it.
Yes, to check cheat code list, you can check cheat.js by itself, they're all listed in switch~case expression
The "gather" function is just not added into game by now, the code is not done, you can use cheat "show me the money" to easily get resources as much as you want.
I suggest you use cheat code "full recovery" or "power overwhelming" or "the gathering", or finish this level is mission impossible
To replace sprite images and sounds in my game will easily change it to another RTS like Red Alert, but i'm nervous about the copyright now, I just want to produce my own game for fun so if I make RedAlert, will not upload to github again
I made this game because i love Blizzard and their game, i'll be very sad if they accuse me, now i'm not feeling good...
Thank you, please don't tell blizzard my game, hope it can live longer in github
Very glad to hear that; for dojo, functions in dojo/_base/lang and require.js attract me; and can you share your github URL then i can also watch your project? PS: Are you afraid if game company accuse you pirating their assets? Their words make me nervous
What will Blizzard normally do if they accuse me pirating their assets? Will I pay cash to them? Your words make me nervous
Actually only the images and audios the same as Blizzard game, the js source code of game engine are totally different with that original one, maybe I can replace those sprite images with other ones, and it will run perfectly like another RTS
Yes, I'm still developing this game, and will be glad if you can watch my game until completely finished
Wow, I didn't know this, but i guess you will hardly enter the game because by now my audio files are separated as a result will trigger large amounts of http requests; I will later join them together to reduce audio file amounts, will play each sound like sprite
Much thanks for you recommend, I make this game just because I love this old StarCraft game so much and want to realize it in web browser, no plan for make money, and it's much weaker than the original Blizzard game
Sorry, will support multiplayer by node.js, meanwhile plan to support saving by local storage; I'm studying framework dojo.js now and add its useful functions into my own framework gFrame.js
Actually I have the plan to make it support multiplayer using dojo.js, but before that I need to add other features like mining and routing into this game, hope won't make you wait long time^_^
Looks really cool if he completely migrate StarCraft to HTML5+js