HN user
gammadist
Presumably, the poster is referencing the patterns described in this talk: https://archive.fosdem.org/2019/schedule/event/kubernetesclu...
Unknown to most, Kubernetes was originally written in Java. If you have ever looked at the source code, or vendored a library you probably have already noticed a fair amount of factory patterns and singletons littered throughout the code base. Furthermore Kubernetes is built around various primitives referred to in the code base as “Objects”. In the Go programming language we explicitly did not ever build in a concept of an “Object”. We look at examples of this code, and explore what the code is truly attempting to do. We then take it a step further by offering idiomatic Go examples that we could refactor the pseudo object oriented Go code to.
I agree with this; most of the folks I work with spend a lot (to me) on clothes. Once I started buying more fashionable clothes I noticed I felt more like part of the group. Even though nobody changed their behavior to me, it definitely boosted my feeling of acceptance at work.
Would “cultivate an interest or hobby to avoid burnout” be an accurate summary of your comment?
Yes. Instead of a sliding animation with a one second duration, I get a crossfade animation with a one second duration.
The animations are a real pain. Who decided to make the animation to switch desktops almost one second in length?