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galad87

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TCC is a leaky shoot at limiting non-sandboxed apps permissions. The actual macOS sandbox is a different thing.

I would say that TCC is working as intended, unfortunately, with many obscure behaviors to avoid breaking existing apps.

It's even more unfortunate that a lot of apps that could be easily sandboxed aren't.

Because that's by design. The windows are meant to have different corner radius, they even explained it at WWDC. Then people forgot and rediscovered it again, like it was some new thing.

I am not saying that it's a good idea to have different corner radius, just that it's nothing new.

Apple M5 chip 9 months ago

Game developers make most of the money shortly after a game release, so having a 15 years old game not working anymore shouldn't make much difference in term of revenues.

Anyway, the whole situation was quite bad. Many games were still 32-bit, even if macOS itself had been mainly 64-bit for almost 10 years or more. And Valve didn't help either, the Steam store is full of 64-bit mislabeled as 32-bit. They could have written a simple script to check whether a game is actually 64-bit or not, instead they decided to do nothing and keep their chaos.

The best solution would have been a lightweight VM to run old 32-bit games, nowadays computer are powerful enough to do so.

Actually lately iPadOS is the one getting most of its features from macOS. iPadOS 26 introduced a menu bar, just like macOS, and a new windows manager that's just the same as macOS.