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g3

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Yes, I should write about v86's internals some day. Meanwhile, the code is right here: https://github.com/copy/v86/tree/master/src/rust

It's much faster with recompilation than without, but I agree that it's slower than expected (compared to, for example, qemu-tcg).

There is still room for improvements (e.g. eflags updates, 16-bit instructions, call/ret optimisations, main loop), but part of the problem is limitations of web assembly (no mmap, only structured control flow) and browser engines (memory blow up on large generated wasm modules, related to control flow).

The webvm folks explain the control flow problem quite well, and seem to be doing a better job than v86: https://medium.com/leaningtech/extreme-webassembly-1-pushing...

If you're bored (or your code is still compiling), you can also try:

SerenityOS: http://copy.sh/v86/?profile=serenity (one of their developers contributed PAE support to v86, which is extra cool. I believe it contains their own browser.)

ReactOS: http://copy.sh/v86/?profile=reactos

Haiku: https://copy.sh/v86/?profile=haiku

9front: http://copy.sh/v86/?profile=9front

Android: http://copy.sh/v86/?profile=android

KolibriOS: http://copy.sh/v86/?profile=kolibrios

HelenOS: http://copy.sh/v86/?profile=helenos

Oberon: http://copy.sh/v86/?profile=oberon

QNX: http://copy.sh/v86/?profile=qnx

Windows 95 with IE 3: http://copy.sh/v86/?profile=windows95-boot

Windows 98 with IE 5: http://copy.sh/v86/?profile=windows98 (run networking.bat)

Windows 2000 with IE 6: http://copy.sh/v86/?profile=windows2000 (run networking.bat)

v86 running in v86 (the inner one is running in node): https://copy.sh/v86/?profile=archlinux&c=./v86-in-v86.js

As well as most BSDs and Linuxes, as long as they still have i686 support.

v86 also recompiles machine code to web assembly. The main difference is that v86 is a hobby project (of which I'm the original author, by the way), with much fewer contributors and no (known) commercial users, and is much less sophisticated than this project. On the other hand, v86 is open source, so you could make it sophisticated if you wanted to :-)

I'm not sure what exactly cheerps is used for; v86 is mostly used to demo operating systems (mostly hobby and vintage). We recently got SerenityOS to run: http://copy.sh/v86/?profile=serenity

And here is a concise JavaScript tetris (playable: http://copy.sh/tetris/):

    f=[];p=[1];g=h=2;s=0;t=500;for(i=0;23>i;i++)f[i]=j=-16380;f[23]=-1;onkeydown=e;e(e);function e(b,a){(k=b.which)?k-38?k&-3^37||(g+=a=k^37?-1:1):(z=p,v=p[2],c=p[1],p=[2*v&2|4*c&4,p[3]/2&1|v&2|2*c&4|4*p[0]&8,p[3]/4&1|v/2&2|c&4|2*p[0]&8,v/4&2|c/2&4]):s-j&&setTimeout(e,100+t,h++);m=p[0]<<g;l=p[1]<<g;_=p[2]<<g;o=p[3]<<g;f[h+=32==k]&m|f[1+h]&l|f[2+h]&_|f[3+h]&o?a?g-=a:k^38?(f[h]|=l,f[--h]|=m,f[2+h]|=_,f[3+h]|=o,h?(g=6,x=new Date%7*4,p=[h=0,2908739>>x&15,266758006>>x&15],t*=.97):s+=" Game Over!"):p=z:k^32||e(b);for(y=_=o="";24>++y;o+="\n")for(f[y]+4||(f.splice(y,1),f.unshift(j),s+=++_,o="",y=2),x=14;x;q.textContent=o+s)o+=" X"[(f[y]|p[y-h]<<g)>>x--&1]}

Hi s-macke. I've read the source code of your emulator before, good job.

I'm aware of the problem with big integers. I'll look into this more closely, thanks for your help.

Regarding workers: I need some restructuring to get this working. I'll also need to figure out the fastest way to exchange the canvas buffer between the worker and the browser.

I got Freedos working about 2 years ago, but then stopped working on it. I picked it up again earlier this year. Approximately 3 months of full time work.

I'm considering writing some articles, just need to find some free time.