Depending on what you're looking for, you could subscribe to the Sunday edition of your local (or national) newspaper.
HN user
flipnotic
Hardware developer and embedded systems engineer.
I do contract work, contact me if interested.
The art in question is from 1923. I'm just guessing, but a possible reason the OP posted this is because of the parallel to modern AI tools. This art piece was created by an artist communicating with a technician in a remote factory. The artist conveyed what he wanted to the technician, who then created the piece. This is similar to how a modern Prompt Engineer or AI Conductor works with a tool like DALLE2 or Midjourney or Github Copilot to create a new work by description alone.
Fascinating. As the video says: Art and technology - a new unity.
I'm building a barebones phone like you describe, and am looking for feedback from people. Mind if I get in contact?
From 4chan, to Reddit, to meme culture: I don't think it's possible to conceive how large of an impact Lowtax had on the internet. As an entrepreneur, he was a leader in figuring out how to monetize digital content. RIP Lowtax, you leave behind a legacy both IRL and on the web.
Question regarding "Sell your APIs on Micro."
If a developer makes an API and it becomes popular on Micro, what prevents Micro from cloning that API and cutting the dev out of the proceeds?
Can you think of a most-popular use case you've seen payment links used for outside the US? Like, are people selling goods, or e-content, or services? And thank you for making e-commerce more seamless.
Most of the comments I see here are people going along with the author's rant, so I'm going to take a different perspective.
Many of the author's criticisms of DreamWorld may actually be viewed as strengths. Examples:
people with no credentials or history in the gaming industry, and try to get funding for some massive project that multi-million dollar corporations haven’t been capable of producing
Isn't this what YC is all about? This team is attempting to disrupt an industry, to do something that a large, bloated and bureaucratic corporation has trouble achieving. Why be hatin'?
it’s definitely the first time I’ve seen it done while using the default Unreal player model.
This sounds like an intelligent move to me. If this small, two-person team wants to ship, why would they spend time creating custom models? Using default assets for as long as possible seems like the right move to me, and exactly the kind of attitude you want in a team that delivers.
the mission statement here as well because it grossly oversells what CORE AEGIS actually creates.
The author fact-checks a corporate vision statement for accuracy, which makes me think he has little experience in the corporate world. Therefore, I wonder, what makes him a credible judge of what is or is not a viable business?
In embedded and systems-level programming, something I find indispensable is knowing what values fit in what types (for example, an 8-bit type can represent a maximum of 256 values; a 16-bit type can represent 65536 values).
This comes up incredibly frequently, and having it be second nature will benefit you.
A lot of the time, this gives you a starting place for how your inputs and outputs should look, what your method signatures should be. For example, if your data can can fit in a uint8_t, why waste bytes on a uint32_t?
This isn't the be all and end all, especially since modern architectures use larger word sizes/RAM is plentiful/bandwidth is cheap, but it can be a helpful way to frame the conversation when you're architecting software (especially network protocols).