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fergal

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I recently started learning Rust so for my first non-trivial project I decided to build a system for real-time generative art driven by a DSL (defined with Pest) and interpreter that executes scripts for creating dynamic and interactive visuals. The goal is to make human-authored, interactive art more accessible than current methods like GLSL/ShaderToy but without going down the path of AI-generated content, although in theory there's nothing preventing users for using AI to generate scripts for this system. The project uses Nannou for graphics (via WebGL) and input handling (keyboard, mouse, MIDI, audio analysis). It will target WASM and I'll make it accessible as a web app where users can create and share their own projects. I'm also exploring community features to support collaboration and discovery. Still early days, but it’s been a fun way to get deep into Rust by building something creative and open-ended.

Yes and it still doesn't quite explain things clearly. Mercury is an element so even if it gets broken down into other forms that are less toxic, isn't it still present and not "cleared" as the article claims? Are the new molecules less volitaile/unlikely to revert to their toxic organic forms or more liekly to drain off into waterways?

Blog/vlog the activities you do on this plot of land. Perhaps you can try doing things/implementing projects that your followers suggest on an ongoing basis. I bet you'd get a Patreon following for a project like that.

Probably wouldn't have down well in the media if Obama correctly said "I'm not going to scramble drones to catch a 29 year old cracker".