I enjoyed looking at some of the interfaces developed to interact with scripts in SecondLife - often they had animations that hooked into the avatar to perform, to give feedback. However most appeared to draw their inspiration from cyberpunk, rather than science fiction or showing new interfaces.
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Could you give an example of an appropriate comparison?
I have heard from several fellow HackerNews readers (in other forums) that Godwins Law doesn't apply anymore mainly because of their opposition to Trump, and their own or their allies behaviour in breaking this law. It seems to imply that because we live in the current year, the present day, that previous laws no longer have validity, because of the false assumption that the present day has more importance than any other time, ever. (This assumption ignores history, tellingly). That, and they consider that in Trumps case the comparisons can actually have validity.
The other reasoning given from our fellow peers that I have heard sounds like that this law was made during the era of quiet bulletin boards, made up of people with a shared mind set, with a shared sense of humour, and the Internet now has changed beyond recognition. Therefore any laws made about the internet back then have no validity.
I would like to suggest that when you consider something no longer valid it could give you pause to think about your reasonings for doing so.
Do hackers seek to make a living off bounties? It seems as if they just want a good, rewarding, motivating experience. To be treated with respect and to get the recognition they want. $50 for a vulnerability appears very low for this. Looking in the hackerone site, some companies publish how much they give to the hackers and most have a much more generous minimum reward.
"Amy is keen to tell you that her ability to schedule your meetings is “like magic,” rather than, say, the end result of using venture capitalists’ money to pay highly trained machine-learning software engineers."
Bots and AI seem to have a conflict or trade off, which seems similar to all computing technologies, namely user experience. We should want to design interfaces which appear like magic, that have less friction to the user. Should bot / AI interfaces seem as easy to use as web pages? Do we really deceive for this class of technology? If we do, then I would suggest that virtual reality would have more ethical consideration. When we live in VR, our immersion levels skyrocket, we behave more closely to our true selves. Combining the two - AI/Bots in Virtual Reality could provide an even greater challenge.
in this modern day and age?
Without addressing the Olympics question directly, that question has 2 common and somewhat overlooked fallacies:
* That a current year has the most importance compared to previous years because of its sequence. If we consider how people have thought about their own current year we can see that they also have thought that their current year has the most importance.
* That progress has happened and that progress always occurs and moves in an upwards direction. I suggest that looking at history can give insights into how progress does not inexorably increase and improve year upon year. Initially it may appear nihilistic or anti-progress, but I believe thinking this way gives humans more insight into maintaining fragile societies and to ensure that our worlds do get better, through hard work, and not through some automatic procedure that works via the passage of years.
I hope this helps answer the question in a more helpful and better way.