names of local fish species in my language have been serving me well for a while now
HN user
emllnd
Artist & Developer https://emillindfors.com
The real issue with CSS is the eternal question of, do I fill my parent or expand to fit children?
This is one of the real issues of GUI tools in general, not just CSS. You run into the same complexity on e.g. UIKit/SwiftUI (Apple) or any other toolkit that tackles the full complexity of defining UI layouts for any screen simultaneously.
Agree that CSS has a bit of extra cruft due to it’s evolution which makes it more difficult to learn and slower to work in than it perhaps could be if the web standards process allowed pruning features more easily
What would you like to see instead for groupchat-style quick low-threshold discussion?
- Monday.com
- Airtable
- A giant board on Miro.com with a bunch of notes in frames
Of course the scaling needs are different whether it’s for just a single team or if the data needs to be aggregated into some KPI. In my experience it’s better to keep KPI publishing separate from task tracking, though
For sites: Build a script that only adds the analytics/GTM tag/whatever to the page in the callback after user has consented to data sharing.
Transitive dependencies, hm… auditing carefully and being selective about what to add might be my best take.
Apps is a whole different story.
Could you add the date of publication to the top of the page on each blog post? (Or year+month.) Looks like they’re there in the blog list, but not on the individual posts?
Would help understand the context on posts that describe tech that has evolved rapidly and probably still will
Wall clock speed does not correlate linear to power consumption (in the general case). To oversimplify, consider decoding singlethreaded on one core versus multithreaded on 8 or 20 cores.
In some special cases multiplying runtime might be enough to achieve some accuracy, but that’s not the whole story.
It would be interesting to see this experiment done so that the decode is done enough times for each format so the power consumption differences could actually be measured on a power/watt meter.
It’s available on the iPhone App Store for me!
+1 on this
Got working SwiftUI previews on a 50-100k LOC project with many big libs as dependencies, must be hundreds of files but havent counted. SwiftUI code is gaining share of the total UI code, probably around 20-30% now
Mock data is a must.
Need to be mindful of the preview build (+ preview simulator startup) time too, sometimes it will timeout but just building again (now warmer) will make it work
Had some initial issues around processor arch (Intel vs M1/arm), think I’m still running XCode under rosetta otherwise it wouldnt work.
Like sibling comment mentioned, Fusion. Was using it to deliver advertising video VFX work on the daily for a couple of years, it's great. We were a mixed group of After Effects and Fusion (and many more apps) users and I would say generally you can accomplish the same things with both and some tasks are easier in one or the other.
I would recommend downloading the standalone Fusion Studio though, it's included with a Resolve Studio license (~$300 one-time). Managing anything but the simplest project within Resolve's Fusion page seems like a nightmare. Being able to use a separate app that saves its own files is a much more straightforward workflow. Then check out VFX Connect if looking for more sync between the apps.
And "Progressive Enhancement" [1], although that is usually used in web development context.
Adjusting the introductory statement on that Mozilla page we could arrive at something like:
"Progressive enhancement is a design philosophy that provides a baseline of essential content and functionality to as many users as possible, while delivering the best possible experience only to users" ...whose computers have sufficient resources such as RAM and CPU cycles available to process and display it.
[1] https://developer.mozilla.org/en-US/docs/Glossary/Progressiv...
Hi, might be able to help, feel free to message (info in profile)
Sounds kinda like the chatbot becomes a fuzzy search interface, difference is the presentation. Regardless, definitely better than picking from 1000 product list. I think I would like a natural language (type-in) date picker with a good preview of what the result will be.
Wow, cant remember when I started coming back to HN regularly but it’s cool to know its been around for so long.
It’s awesome seeing the posts from back then, stuff like ”PhotoShow: Broadcast Photos to Cable TV” give some good perspective on how the world has changed very quick.
.
”No need to get your grandmother online. Just point her to channel 917 and she can see your most recent vacation pictures right there on her television.”
”If Photoshow is successful in closing deals with local cable channels, this differentiating factor with competitors could make it a winner.
The company has raised $6.3 million from Venrock in August 2005.”
Hi Colin. A few ways to go about it, requires getting some initial tedium done to get started. I would recommend the course https://ppc.cs.aalto.fi/ as a resource, goes through specifics of implementing an example data-crunching program using both a vectorized/SIMD CPU approach (ch1-2) and a GPU approach (ch4, using Nvidia Cuda specifically). Another approach would be to upload data to GPU in dx/vulkan/metal/opengl buffers or textures and run shaders on them, plenty of resouces out there but I understand it’s tricky to find a suitable one. Happy to discuss more
To nitpick a bit: SVGs don’t scale like bitmaps. An SVG at 800% zoom is radically different than a bitmap at 800%.
Say you have a 1kWh budget of energy to spend to heat a room and access to a variety of heating methods such as an air pump and an electric resistor (space heater or computer). Which one should you choose to maximize increase in warmth? While the electric resistor will convert the energy it uses to heat with a very high efficiency, the air pump will usually heat the room even more because it doesn’t just locally convert electricity to heat, it moves heat from outside the room to inside the room. Further info in [1] and [2].
EDIT: great explanation/details in sibling comment by ’prutschman’.
[1] https://www.homecomfortexpertsinc.com/why-are-heat-pumps-mor...
[2] https://www.quora.com/Why-are-heat-pumps-more-efficient-than...
Hi lankinen, maybe try some big AR subreddits like /r/augmentedreality, /r/AR_MR_XR or /r/virtuality. Could also google for some slack or discord channels.
I don’t necessarily frequent specific communities too much, more just try to find stuff via googling about various interests and projects, and talking to friends and colleagues.
Thanks for sharing, hadn’t considered something like this, very interesting to see!
Would be cool if the object-matching tech (this[1] + more machine learning?) in ARKit was advanced enough that it could recognize a car seat or dashboard and place things automagically.
[1] https://developer.apple.com/documentation/arkit/scanning_and...
Seems logical that it would happen at some point. I don’t think RealityKit covers enough of the semi-common use cases in its current state that they could deprecate SceneKit just yet. But it’s on the horizon definitely.
Agree, in most cases Unity is probably a better tool for AR application work than using the platform APIs directly.
Thanks for sharing, good to know someone has built this!
Agree.
One of the most interesting AR games I’ve tried was Kings of Pool same-space multiplayer. So you set up a pool table (=billiard?) and walk around the room around the same table. Worked quite well, the game (AR & network) could keep up with the relatively low tempo of a turn-based game well enough. But that was mostly interesting because of novelty, not necessarily sticky for long-term repeat play.
What prompted me to explore the tech and write the blog post was indeed work on something else than a game.
Look into light field photography tech. It is possible to capture a ”volume of light”, within which bokeh & more can be adjusted after the fact. Issue is the amount of data generated and complexity of tech versus getting a ”good enough for most situations” image via simpler means (regular photo). Regular + depth images (Apple LiDAR etc) with help of AI can create something vaguely similar to actual bokeh, but they’re missing a lot of source data.
In the world of 3D rendering (content created from scratch) very advanced & realistic bokeh effects are possible, as an example see http://lentil.xyz for the Arnold renderer.
Also, I had this little side project a while back: http://twitter.com/tobyliad (shameless plug :))
For messing around, Apprentice version is free and can do pretty much anything the full version (FX) can, except render in insane resolution. Also, Indie version is cheap (~$200/year).
Some names + Twitter handles: Ben Watts (http://twitter.com/benwattsdesign), Simon Holmedal (http://twitter.com/Sholmedal), Serjan Burlak (http://twitter.com/biogenicdesign), Rohan Dalvi (http://twitter.com/RohanCreates), Tim van Helsdingen (http://twitter.com/TvanHelsdingen)