Very insightful, thanks for sharing.
HN user
emilesilvis
I love it! Thank you for making it and sharing it. And kudos for pulling it off.
I'm interested in the process of creating the puzzles. What are the conceptual steps you go through to create them? Do you use some algorithmic process or it's all handcrafted?
Let's do a little thought experiment where we try to stay within the scrum universe, but try to solve the main problem (developers being disempowered by scrum) by modifying the scrum framework. As the author states, "So Scrum has a master, product has an owner, but no-one is empowered to advocate for development priorities." Let's add another role to scrum called the craft master. This individual has excellent technical leadership skills and deep technical knowledge. The craft master's goal is to defend what the team is doing as a craft (much as the scrum master would defend the process of scrum itself), making sure that the craft's level of quality is manifested through a Definition of Done that takes way more of a center stage than it currently does. Would this be empowering developers?
IMHO, the answer to this question is "yes".
I would agree!