Your MS-01 routes line-rate 25Gbps in software with VyOS w/o kernel bypass? That's very surprising to me. At what packet sizes?
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dist1ll
Working on RISC-V, operating systems and compilers.
https://alic.dev
https://github.com/dist1ll
Sorry for the OT response, I was curious about this comment[0] you made a while back. How did you measure memory transfer speed?
The Aurora paper [0] goes into detail of correlated failures.
In Aurora, we have chosen a design point of tolerating (a) losing an entire AZ and one additional node (AZ+1) without losing data, and (b) losing an entire AZ without impacting the ability to write data. [..] With such a model, we can (a) lose a single AZ and one additional node (a failure of 3 nodes) without losing read availability, and (b) lose any two nodes, including a single AZ failure and maintain write availability.
As for why this can be considered durable enough, section 2.2 gives an argument based on their MTTR (mean time to repair) of storage segments
We would need to see two such failures in the same 10 second window plus a failure of an AZ not containing either of these two independent failures to lose quorum. At our observed failure rates, that’s sufficiently unlikely, even for the number of databases we manage for our customers.
[0] https://pages.cs.wisc.edu/~yxy/cs764-f20/papers/aurora-sigmo...
"surely if I send request to 5 nodes some of that will land on disk in reasonably near future?"
That would be asynchronous replication. But IIUC the author is instead advocating for a distributed log with synchronous quorum writes.
Is there more detail on the design of the distributed multi-AZ journal? That feels like the meat of the architecture.
As long as your target language has a strict define-before-use rule and no advanced inference is required you will know the types of expressions, and can perform type-based optimizations. You can also do constant folding and (very rudimentary) inlining. But the best optimizations are done on IRs, which you don't have access to in an old-school single pass design. LICM, CSE, GVN, DCE, and all the countless loop opts are not available to you. You'll also spill to memory a lot, because you can't run a decent regalloc in a single pass.
I'm actually a big fan a function-by-function dual-pass compilation. You generate IR from the parser in one pass, and do codegen right after. Most intermediate state is thrown out (including the AST, for non-polymorphic functions) and you move on to the next function. This give you an extremely fast data-oriented baseline compiler with reasonable codegen (much better than something like tcc).
I would argue that stateful services (databases, message queues, CDNs) all perfectly fit the unikernel model. The question is whether the additional engineering effort and system design is worth the performance gain.
Another one is "jalr x0, imm(x0)", which turns an indirect branch into a direct jump to address "imm" in a single instruction w/o clobbering a register. Pretty neat.
I do use a combination of newtyped indices + singleton arenas for data structures that only grow (like the AST). But for the IR, being able to remove nodes from the graph is very important. So phantom typing wouldn't work in that case.
Sure, these days I'm mostly working on a few compilers. Let's say I want to make a fixed-size SSA IR. Each instruction has an opcode and two operands (which are essentially pointers to other instructions). The IR is populated in one phase, and then lowered in the next. During lowering I run a few peephole and code motion optimizations on the IR, and then do regalloc + asm codegen. During that pass the IR is mutated and indices are invalidated/updated. The important thing is that this phase is extremely performance-critical.
If that's the case then hats off. What you're describing is definitely not what I've seen in practice. In fact, I don't think I've ever seen a crate or production codebase that documents infallibility of every single slice access. Even security-critical cryptography crates that passed audits don't do that. Personally, I found it quite hard to avoid indexing for graph-heavy code, so I'm always on the lookout for interesting ways to enforce access safety. If you have some code to share that would be very interesting.
For iteration, yes. But there's other cases, like any time you have to deal with lots of linked data structures. If you need high performance, chances are that you'll have to use an index+arena strategy. They're also common in mathematical codebases.
every unwrap in production code needs an INFALLIBILITY comment. clippy::unwrap_used can enforce this.
How about indexing into a slice/map/vec? Should every `foo[i]` have an infallibility comment? Because they're essentially `get(i).unwrap()`.
WASM traps on out-of-bounds accesses (including overflow). Masking addresses would hide that.
Ditto. Perfect hashing strings smaller than 8 bytes has been the fastest lookup method in my experience.
because that is what it means in mathematics
Personally, I think this argument only holds water for languages that are rooted in mathematics (e.g. Haskell, Lean, Rocq, F*, ...). If your computational model comes from a place of physical hardware, instructions, registers, memory etc. you're going to end up with something very different than an abstract machine based on lambda calculus. Both valid ways to design a PL.
Intel still does it. As far as I can see they're the only player in town that provide open, detailed documentation for their high-speed NICs [0]. You can actually write a driver for their 100Gb cards from scratch using their datasheet. Most other vendors would either (1) ignore you, (2) make you sign an NDA or (3) refer you to their poorly documented Linux/BSD driver.
Not sure what the situation is for other hardware like NVMe SSDs.
[0] 2750 page datasheet for the e810 Ethernet controller https://www.intel.com/content/www/us/en/content-details/6138...
While latency from a conventional CDN is usually < 80ms, with Cloudflare, I have frequently seen it to be in 150-300ms
So since magecdn is built on top of Cloudflare, how do they guarantee low latency?
It's fascinating to me how the values and priorities of a project's leaders affect the community and its dominant narrative. I always wondered how it was possible for so many people in the Rust community to share such a strong view on soundness, undefined behavior, thread safety etc. I think it's because people driving the project were actively shaping the culture.
Meanwhile, compiler performance just didn't have a strong advocate with the right vision of what could be done. At least that's my read on the situation.
You can get pretty far with a branch per byte, as long as the bulk of the work is done w/ SIMD (like character classification). But yeah, LUT lookup per byte is not recommended.
OP works for Red Hat, and some of the tests require booting systems with 64k pages.
What surprises me more is why Red Hat doesn't provide them with the proper hardware..
Language design can have massive impact on compiler architecture. A language with strict define-before-use and DAG modules has the potential to blow every major compiler out of the water in terms of compile times. ASTs, type checking, code generation, optimization passes, IR design, linking can all be significantly impacted by this language design choice.
True. I'm guessing it's the same reason that lexing and parsing are the focus of many langdev guides, despite being amongst the smallest/simplest parts of the compiler. I guess it makes sense, since those topics are the entry point into the field and at some point your learning is mostly self-directed.
Mostly lobste.rs, since it's more programming focussed than HN.
150k rows/second is pretty ordinary if you do batching, especially for a machine of that size. I was able to get 250k+ row inserts on a 16vCPU on a table with 16 columns, a third of which are strings >30 bytes. Pretty sure you can push that much higher with COPY.
Dealing with references you typically find in a compiler is not a problem for Rust. Arena allocation and indices are your friend.
64000x($100+256x$4)=$7,193,600 worst case pricing
Not sure how you arrived at this calculation. 256x$4 already accounts for 256GB. The database in the OP is 6400GB large. So shouldn't it be 25x($100+256x$4) = $28100?
FWIW in practice this number should be much, MUCH lower. You can get 1TB of ECC DDR4 for ~$2k, probably lower if you buy wholesale.
It's possible to build languages that compile faster than Go, with a much more expressive type system.
It's just that compile times and DevEx haven't been a priority for most projects.
How do you avoid branches in 64-bit WASM?
Hopefully they don't axe their NICs. At least Intel provides really good open datasheets for their e800 cards, can't say the same about other vendors.