There is the lesser-known web server rwasa written in flat assembler: https://2ton.com.au/rwasa/
HN user
declank
There is also the Python version too and available free. I do like the register allocation/graph colouring chapter.
Worth checking out https://github.com/fosslinux/live-bootstrap which starts from a handwritten hex bootloader and later a Scheme interpreter that implements a C compiler that compiles tcc
Full steps on https://github.com/fosslinux/live-bootstrap/blob/master/part...
Great to see Essentials Of Compilation by Jeremy Siek mentioned. Also has a Python version.
The Amstrad CPC 464 plus is what I grew up with. In the footnote sure it was fast to jump into BASIC but of course loading from cassettes took ages :)
Only things I’d ever buy from Dell are some of its monitors, servers and XPS laptops. Most of their stuff is trash for a brand with good reputation.
Previous discussion on: https://news.ycombinator.com/item?id=18450425
An Eminem lyric becomes a tech article headline.
Okay nbasic is what the world needs.
I got introduced to BBC Basic on Amstrad examples with graphics as a kid and it got me hooked on programming.
I don't find the Windows SDK too bad, but I tried React Native for Windows and building each simple app took up 1GB+ of space.
Not sure why this post is getting scathing criticism, but this would be a nice project to fork for a metasearch engine.
Didn't realise this showcases your MANOOL language until I opened, which looks pretty cool
The improved js-mode in 27.x is definitely worth checking out, especially if you use React/JSX. Had many issues wrestling with indentation in previous setup. https://github.com/mooz/js2-mode/blob/master/README.md#react...
This is hands down an amazing interpretation (some great voicing in the upper parts in the left hand, and articulation is textbook awesome) and great to see near the top of HN, his channel is worth checking out. This is better than Lugansky and the Rachmaninoff piano rolls.
Trying to explore gamedev in Racket myself so cool to see the matrix related stuff in https://github.com/jb55/vrscript-samples/blob/master/vr.rkt
Game developers stick to the rule-of-thumb 16ms (60Hz) update constraint to have updates done before drawing.
Not sure how work can be done on something like KWin without that rule guiding decisions.
I use Emacs/Evil for hobby programming and vi for quick edits on servers. Wish I had this guide years ago. Incredibly helpful. :)
Happy easter :) If you already know some HTML/CSS I recommend https://adamschwartz.co/magic-of-css/
I often use it as a refresher
This is remarkable and awesome. Great job :) It's cool to see open source themes that are beautiful beyond the Sass frameworks out there.
Reductio ad Hitlerum: http://en.wikipedia.org/wiki/Godwin%27s_law