Antler was a waste of time.
HN user
dddanmar
I went into boat detailing for two years after a mental health breakdown of 20 years in SysAdmin/DevOps/SRE/CTO/whatever the industry wanted to call the guy who always caught all of the balls.
It paid the bills and was a great seachange for a while for me to get my head back in check and learn boundaries of work/life balance.
I'm now back in a DevOps role the last year but things are different now. Mostly my attitude and expectations.
If you need the break, take it. The market will pick you back up when you are ready.
Internet journalist trashing generative AI with less research done than GPT3.5.
Thank you for bringing Serial Experiments Lain back into my recent memory.
Allotrac | DevOps Engineer | Logistics | ONSITE (Wollongong Australia) | Full-Time
Allotrac is seeking a DevOps Engineer to join it's cloud based Transport Management System that provides end-to-end visibility to our end users. Our paperless platform integrates seamlessly into our customer's key systems to provide pain free transport business solutions.
We are an established player in the market and are currently expanding our development team to match our growing needs. We are looking for a DevOps Engineer focused on automation and maintenance of our existing infrastructure, as well as the planning and implementation of the next generation of our platform.
The technology stack consists of:
* Kubernetes
* mySQL
* AWS
* Python/PHP
We don't mind if you are junior in some of these areas and a master at just a few.What we are interested in is hiring raw talent that is keen to grow with the business and explore speciality possibilities as time goes on.
The position has not been listed elsewhere yet. Please reach out on d.ward@allotrac.com.au if you'd like to find out more about the role.
I agree - this is the story outline for HL2:EP3. If this is close to the truth of the projected story line, it's way too short. It wraps up HL2:EP1 and HL2:EP2 nicely but I'm going to be naive and say it's not the end of HL3.
Maybe the best move now is to just move on directly to HL3 and reference part of this released story line as flashbacks.
I can dream, right?
I wish I could go back 10 years old playing with HyperCard with understanding I have now!
You've done all the hard work here, really appreciate your release that gave me a fun Saturday night!
My part took all of four hours to write, setup, deploy and post.
At this point I'm going to pull the stream down, been going 5 days now with a few crashes in Doom that are getting a little frustrating to debug.
Thanks again! This was great fun!!
God mode is now turned on without an option to turn it off.
It crashed ;-(. Made a few small changes and it's back up.
Done. God mode stuck on now.
I saw someone with an idea to escape the Twitch message rules:
f - f - f - f
You can take a look at the code on Github, it's a very straight forward Python IRC client.
The delay experienced is all in the stream broadcast back to the Twitch servers and on to the viewers.
When I'm watching the chat and also watching the local view of Doom the commands are executed almost instantly. It then takes ~8s to show on my Twitch view. When I started it was around 15s but some tweaking in OBS has brought that down a bit.
Showing the executed command and who on screen for syncing purposes is a great idea, I'll take a look at that now!
This has been my favourite part of the entire stream, didn't expect factions forming at all!
100% - the delay is as low as I can get it.
Twitch uses RTMPE for the most part, it's always going to be a little delayed. It's a decent box, compression is on, connected to fibre internet.
If anyone has any ideas of reducing latency I'd love to hear it!