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davidnunez

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I'm the Director of Technology and Digital Strategy at the MIT Museum. I'm fascinated by our cyborganic relationship with technology, soulful computing, and humane software.

https://twitter.com/davidnunez

Over the past twenty years working with non-profits, startups, and brands, I have developed an unwavering belief in a hands-on approach to innovation research: the best way to understand a topic is through rapid and soulful prototyping with near-future technologies.

Since making is always entangled with understanding, my hands will always be covered in source code regardless of my job title. To explore how digital tools influence what we make, I write software for cognitive augmentation and digital productivity.

At MIT, I lead the Museum in its digital transformation as it reboots in a new building opening in 2022. My digital approach supports improved collections access, innovative digital experiences, and more consistent ongoing audience engagement.

My research interests include source code marginalia, technology culture, esoteric programming languages, and augmented personal productivity systems. I seek to illuminate the humanity that exists around and inside computation.

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I understand where he is coming from. I desperately wish I had back the dozens of weekends I spent customizing tools like Notion (or Obsidian or Roam or Omnifocus or Things or...). At one point, I convinced myself, "I can do this better" and spent a few months hacking together my own tools that were infinitely worse than the worst of the commercially available software.

Then there are the rabid communities, YouTube channels, and cohort-based courses that make you spend hundreds of hours learning how to "be productive" in these tools.

I call this "fidgety work":

"fidgety work (n): 1. spending inordinate amounts of time researching, designing, and tweaking tools & systems with the expectation that time spent on 'productivity hacking' is an investment in future better and faster work; 2. procrastination

Real Work > fidgety work"

That said, there is probably an 80/20 argument here -- there are probably a handful of tips and optimizations that get you virtuosic with a given app. After that, it's all diminishing returns.

Someone should sell an ebook on this.

I've been having trouble sleeping lately, because, you know... the World.

I've decided to channel some of this anxiety into making more things for other people. This might be art. I'm not sure.

It's more likely marketing, if I'm being honest. Sign up for my Newsletter™

Enjoy and ping me if you are real or not please. I desperately need to know.

believe me, we don't want ownership over any of the ideas. we're also aware that "no-strings-attached" often is not, so I'll grant you that this may all seem rather suspicious. Honestly, I hope people get fabulously happy and can quit the day job off of the $1000 we're handing over. Doing that for somebody is my ROI. But even if all it does is lower the activation energy required for somebody to get off his/her ass and do something awesome or encourage already awesome people to keep going, I think we all win. We could use a little more unfettered joy around us, don't you think?