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davidivadavid

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Building a landing page? Check out my Landing Page Cookbook, a (Product Hunt #1 Product of the Day).

https://gum.co/landingpagecookbook

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kk.org 11mo ago

No Limit for Better

davidivadavid
4pts0
www.youtube.com 3y ago

Yann LeCun – A Path Towards Autonomous Machine Intelligence [video]

davidivadavid
2pts0
www.nature.com 3y ago

A swapped genetic code prevents viral infections and gene transfer

davidivadavid
1pts0
www.graficaobscura.com 3y ago

Futurist Programming Notes

davidivadavid
94pts48
aeon.co 4y ago

English Spelling Is Ridiculous

davidivadavid
2pts0
worksinprogress.co 5y ago

This is what peak culture looks like

davidivadavid
2pts2
www.youtube.com 5y ago

Jim Keller: The Future of Computing, AI, Life, and Consciousness [audio]

davidivadavid
12pts2
aswathdamodaran.blogspot.com 5y ago

The Reddit Crowd Targets the Hedge Funds

davidivadavid
9pts1
www.youtube.com 5y ago

Understanding Medical Research (Yale Video Course)

davidivadavid
1pts0
www.youtube.com 6y ago

Closer Than We Think – Syd Mead Interview (42 Min Video)

davidivadavid
1pts0
www.bloomberg.com 7y ago

The Next Silicon Valley Is Los Angeles?

davidivadavid
2pts0
newrepublic.com 7y ago

All Over the Map

davidivadavid
1pts0
singularityhub.com 7y ago

Forget the Anthropocene: We’ve Entered the Synthetic Age

davidivadavid
1pts0
uxdesign.cc 7y ago

How to build your product like a badass RPG item

davidivadavid
1pts0
medium.com 7y ago

The Economics of Science Fiction

davidivadavid
1pts0
www.thersa.org 8y ago

Bullshit about jobs

davidivadavid
2pts0
a16z.com 9y ago

A16z Podcast: Brains, Bodies, Minds… and Techno-Religions

davidivadavid
1pts0
www.youtube.com 9y ago

The Mechanical Universe

davidivadavid
3pts1

And you ask Claude to read it for you. No way I'm reading past a couple sentences of that level of slop.

I think what it boils down to is that in my experience physics education lacks a clear historical component about how the current state of the art is a gradual process of proposing new models and rejecting old ones and figuring out the gaps between reality and the model. Instead, it feels like a God-given set of equations (that lots of people consider "the truth" for some reason), that you apply to cookie-cutter problems you must learn by rote. Though I understand the practical concerns (but then let's call it "physics for engineering"), as far as I'm concerned, you couldn't treat physics in a worse way.

Lagrangian / Hamiltonian mechanics, the principle of least action, always seemed neat, in L&L and other places I encountered it, until I tried doing exactly what you're saying: gaining an intuitive understanding. At that point it just never made sense to me and seemed like a gratuitous deus ex machina that happens to work beautifully but for no apparent reason. You won't be surprised to learn I dropped out of my STEM program shortly after, though I keep a keen interest in the topic.

More than twenty years ago, I quit a program that taught math/cs/physics (the notorious French "classes préparatoires") ~almost precisely over this: I felt like I was being taught physics like it was an axiomatic system where the tricks should not be questioned, they just work so "shut up and calculate" (and you don't even need to be doing quantum mechanics for that).

I just felt like we never got to the heart of the matter of why the models work and how to approach developing them, it was all about learning a bag of tricks.

Meanwhile, math and CS being a lot more axiomatic by nature, they also made a lot more sense to me.

That being said, that specificity of physics, the unbridgeable gap between reality and the models we build to describe it, in retrospect, is what makes it more interesting to me today (it's not just a "closed" system in the sense that math is — of course the relationship between math and physics is itself fascinating but that's yet another topic), but I still feel like I haven't found the right pedagogical approach to make it fit my mindset.

Midjourney Medical 1 month ago

2 inches / sec * 60 sec = 120 inches = 10 ft ? It also doesn't seem like it scans your head from what I've seen.

Midjourney Medical 1 month ago

That's definitely an important point to consider, in fact something I think everyone in these conversations should be cognizant of, and also why it makes me believe the actual conversation should move to whether the device improves false positives/negatives rates or not (or at least has a chance to), which then might warrant wider access/use.

Midjourney Medical 1 month ago

That's basically the only thing I'm interested in reading about this. Based on my complete lack of radiology knowledge, I'd say the images look... a bit blurry or something? So, what would be an example of something this would not allow a radiologist/doctor to see?

Without those kinds of details, radiologists just expose themselves to: oh so you're telling me this doesn't work as well as the machines you paid ~millions of dollars for and are currently charging your clients a lot to use? Mmm I wonder why.

Right. Because something is reducible, modulo a bunch of stuff you're not looking at, to a simplistic model, doesn't make it "just" that. Use of the word "just" is often a good tell you're about to read something naive.

"Bible of design" might be a bit excessive. It's a good design 101 book. Definitely longer than it should be, and kind of fumbles the explanation of "affordances", which the author had to clarify later. It's representative of "design thinking" as a historically well-situated concept in design, but that's not necessarily a good thing in itself.

It really depends what you're looking for. If you want something deeper, more abstract, I would recommend going straight to something like Notes on the Synthesis of Form by Christopher Alexander, which I think typically appeals to the more abstraction-oriented part of the mind of engineers. If you want to get more actionable, practical day to day recipes, Refactoring UI as suggested somewhere else in the thread is a decent suggestion.

It is sophistry because that's not the point. Of course there are things that matter more than awards. But pretending like there's some world where we're trading the integrity of awards to solve important problems is a laughable fantasy.

Impeccable Style 6 months ago

Works now! Another free suggestion: when you drag a bit fast, since the animation is a bit slow, sometimes the boundary between before/after will barely move before your cursor makes it to the edge and reset to the middle, which is a bit jarring / doesn't let me really see anything. Should either make the animation faster, or put the reset threshold outside of the container somehow.

It is sophistry. Common problem around here is that a lot of tech people are too busy thinking they're incredibly smart and always need to be playing 5D chess instead of being decent human beings. I hate to blame Paul Graham for that, but holy shit that /r/iamverysmart shit needs to stop.

Impeccable Style 6 months ago

Concept seems fun, and I'm expecting we'll see a bunch of those in the next few weeks/months. UX of that specific page seems broken, however, as the container for the explanation of each "function" doesn't scroll along with the rest of the content (stays stuck at the top) and makes it impossible to see.

I'm not intimately familiar with the UI/UX principles behind Liquid Glass so I could be wrong, but the main difference I see here is that in the second screenshot, on the Reeder app on the left, the "floating" section is used for emphasis on the main content area (right hand side), while in the Finder screenshot on the right, it's the navigation menu on the left that is floating, and brings unneeded emphasis to itself.

Looking at it for 30s, I still don't understand what Apple was trying to do. What am I supposed to believe happens to the table as it goes under that floating menu? It clearly doesn't seem to continue all the way to the left edge of the window. Why not? If not, why bother with that whole floating menu concept if the underlying content arbitrarily stops at the menu?

The most surprising part to me is how people keep calling that nonsense "skeuomorphic" when it doesn't replicate any kind of physical intuition known to mankind. It's just made up physics that looks dumb.

So instead you get a sophomoric meta-ending that has absolutely no originality and shits on decades of storytelling? The ending is trash and an insult to the fans' intelligence because the author can't accept he's "just" writing adventure fiction, as if that's beneath him and instead needs to make some philosophical point about the nature of aging, thereby completely stepping out of his skill set. Go read Proust, Ron Gilbert, and leave that silly ambition to rest.