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d08ble

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My pets: ACPU - Animation CPU ACPUL - Another CPU Language NodeJS: livecomment, livelogging, scanwatch https://github.com/d08ble http://acpul.tumblr.com/ https://www.youtube.com/channel/UCuHMJoNDYia7tk33L6ue0zw

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I'm using LiveComment structured notes for everything. I developed a methodology how to use it across multiple operation systems & technologies. LiveComment extend my memory & speedup developing source code. It has powerful server/client plugins system for add any function in runtime with live reload. I'm using paper & board for brainstorm too.

https://www.npmjs.com/package/livecomment

Samples here:

http://acpul.org/livecomment-src - livecomment js sources (it's quine, that developed using self documented code)

http://acpul.org/pool - common memory pool: active info, some processed bookmarks from HN, reddit, etc.

http://acpul.org/pica - livecomment in real project. here is collected info when i was develop gpu optimizations for popular nodejs image resizing library https://www.npmjs.com/package/pica

Very interting, my dream too.

I made similar OS. ACPU OS run on mobiles/desktop/browsers/bare-metal, with multiuser p2p team development livecoding, time travel debugger, multiple libraries, startup in 30 seconds on iPad in development mode with synchronization, compile sources & symbol navigations, etc. Powered by ACPUL programming language.

Here is OS API:

https://github.com/d08ble/acpul-demo/tree/master/sys

Simple multiplayer DOTA game prototype:

https://github.com/d08ble/acpul-demo/tree/master/dota

Some demos:

https://www.youtube.com/watch?v=pk58kWIAqMM

https://www.youtube.com/watch?v=UsQklNVUDwM

https://www.youtube.com/watch?v=ubNfWarTawI

Follow us: https://twitter.com/ACPUStudio

Thanks for your work! That is cool stuff for my project. I'm looking for the solution very long time. I worked with React from first versions. I remember, how I was tried to startup first buggly webpack versoin and lost 2 week at 2014...

P4 syntax like ACPUL, but ACPUL started up as more generic minimalistic algorithmic language. It can be easy compiled to multiple target VMs & hardware also as P4. I think how to use ACPUL for Nginx frontend module, but found some issues in network using, like IPv4/v6 addresses formats, strings, etc. ACPUL is currently using in ACPU iPad IDE (Codea like). Here is sample code https://github.com/d08ble/acpul-demo/blob/master/dota/contro...

Eve: My Concerns 10 years ago

Eve == ACPU platform. Same things. http://acpul.org/ PS: I'm looking for help with my project, peoples who like same things. I made that project at 2012, too much things collected for this day. I made LiveComment for save this collection, because this is future of programming.

Myrddin language has very similar ideology in syntax to ACPUL.

http://acpul.org/ (see api & samples, also screenshots with minimal working code for DOTA game prototype)

But ACPUL is different, main idea in minimal touch programming on mobiles with full livecoding using self-development tools. Not only language. For example, editor & debugger is used and developed in real-time (also as other parts). By this, ACPUL syntax is very limited. It don't have strings, because strings is form of data. ACPUL don't have standart console log, because your console is whole GPU-accleated screen. And many others things.

I think Myrddin in right way, but additional tools is needed. I like it!

Please provide your iOS DeviceID to PM (encrypted, shure). I can make build for your personal demo. My native language is so bad, I'm autistic, pls understand me. Thanks.

Nice description, ACPUL is made for same purposes.

1. IfLoop has no compilers

ACPUL also compile on fly + Live coding

2. IfLoop has no keywords

ACPUL is no keywords & fully native translatable language

5.Every custom function can be used as the entry function

Same, like JS. No-args functions.

Also, ACPUL made for full UI customization, developer can made & run self-IDE. Here is easy sample, how I made new touch-input control for graphics, that much better than code editing like Codea, Mobile-C or TouchDevelop, IfLoop.

https://www.youtube.com/watch?v=jf2JWD7wQmo

ACPU: The Matrix - is remote control extension for integration with Desktop OSes. Here is demo video:

https://www.youtube.com/watch?v=A4EpL1P47jc

Another sample is working version of DOTA-like game prototype with Physics, Networking & Graphics in some lines of code:

https://github.com/d08ble/acpul-demo/tree/master/dota

I think, mobile developing is the Future, I'm very happy, than more & more peoples going in dev @ mobile.

http://acpul.tumblr.com/

Animation CPU is Codea-like http://twolivesleft.com/Codea/ mobile development IDE

ACPUL is high level ultra simple declarative language for minimal coding on tablets/mobile.

ACPU API is minimal

https://github.com/d08ble/acpul-demo/tree/master/sys

It is simple, learn complex API not needed.

This is DOTA-like prototype demo (Render, Networking, Control, Physics):

https://github.com/d08ble/acpul-demo/tree/master/dota

This is another demo 100k particles on iPad 2 (9700-9740 files):

https://github.com/d08ble/acpul-demo/blob/master/9700_node.e...

ACPU: The Matrix extension like Slashtop2 https://itunes.apple.com/en/app/splashtop-2-remote-desktop/i... but better, because you have powerful programming API that can be used for make really usable remote control using iPad. This is true usable like TV remote control. Or you can make game with real virtual desktop.

ACPUL interpreter is very fast like LUA, performance near to native C. It also export code to many platforms like Haxe http://haxe.org/ (current implementation run on iOS only)

ACPU is new paradigm of LiveCoding. ACPU should never crash. ACPU is bug-free.

Here is some demo video of the platform: https://www.youtube.com/channel/UCuHMJoNDYia7tk33L6ue0zw