Am I too cynical for always assuming that any videos, articles etc. of someone "winning" big at something is just an ad?
HN user
corecoder
As you move from country to country, employment laws and tax laws change as well.
Your employment contract will probably be illegal in some countries, and this could cause legal troubles for both you and your employer.
Depending on how much time you spend in a country (and this threshold may vary from country to country), you may be required to pay taxes there. This could as well affect the employer, who may also be required to pay part of your taxes.
I'm not saying that it's impossible, just really really hard, both you and the employer would need to hire an expert on taxes and labor law for each country you go to.
I don't get it, is this research done under the assumption that black people get lower wages because they are lazy?
It much depends: if trains are very frequent, train stations easy to reach and you only take one single train, that's one kind of experience. If there's few trains, you have every day the anxiety of risking to loose the train and the be very late, or in some cases, absent for the day.
If the train station is hard to reach, you have stress along the way.
If you have to switch three trains, you cannot concentrate on your book/podcast/whatever, because you must always check if it's your stop, and then maybe you have to sprint to take the next train.
Can be unpleasant.
Well, there are all those suggested by Google – oh, wait.
Mr Cook's memo to staff said that he missed "the hum of activity" of in-person working, and that he knew "I'm not alone".
I think that at this point, whenever someone tells us that we, or something we value, is important to them, we can safely consider it an insult, they are just giving the middle finger to us.
Our European visitors are important to us.
This site is currently unavailable to visitors from the European Economic Area while we work to ensure your data is protected in accordance with applicable EU laws.
Great work! I join the margins bandwagon: when displaying a single column, it would be great to be able to have a not too big page width, as very long lines on a desktop monitor are hard to read.
[...] for failing to predict a deadly earthquake
That's not what they were accused for. After a earthquake swarm that scared the people, the head of the national service for civil protection asked them to reassure the population, and they obeyed, publishing a statement that said that everything was OK and there was nothing to worry about.
After the definitive absolution, some of them kept saying that they were tried for being scientists, but the truth is that they were tried for NOT being scientists: saying what politicians ask you to say is very far from being a scientist.
Is this your own personal opinion, or a fact? Are there sources to back that claim?
I had stayed away from the game for fear of being hooked up, but decided to give it a try when I was confined home, so I downloaded the demo. I really wanted to like it, but I gave up after an hour or so, because I felt that the game devs want me to be frustrated. Now, of course nobody likes frustration, but I hate very much everybody who wants me to feel bad.
First of all, I was expecting a sandbox game, and instead I got objectives, and a stupid popup telling me what I am supposed to do.
Secondly, one of the first non trivial objectives is to reach a certain production speed, which, at least in the early stages of the game means hustle (I haven't bothered to check if it changes later on). The game promises hustle from the beginning: you have to feed coal to a machine that extracts coal; you can use robot arms to feed the coal extracting machine with coal, but you have to feed coal to the robotic arm. WTF?
Finally, I'm really done with games where you have to do your thing but also fight monsters. Compare that to, say, Minecraft: you craft a bed, spam lights everywhere and never, ever have to fight a single monster if you don't want to, while you're still free to go and fight monsters with your bare hands if that's what you like.
Is there a sandbox game that is not hustle for the sake of hustle, that doesn't tell you what to do and in which you can do your thing without being too much bothered by monsters?
In my opinion, the #1 reason why people are often late is because being early sucks, so they prefer to underestimate the time it will take to be there and all the (not so) unforeseen problems that may make them arrive late.
I hate very much to be late, so I leave early and prepare a way to spend time if I arrive too early, like bringing a book to read or a podcast to listen to.
I'm happy that it works for you, but If I started to lock my phone in a safe and throw away the key, next thing I'd learn to pick the safe every five minnutes.
You're right, I just opened a 1.2gb file (obtained with base64 -b 60) in fundamental mode, and it actually works decently enough.
I tried the same with Sublime Text: it took a long while to open the file but, once opened, navigating the file was very slick, I could scroll from top to end and vice versa in a breeze, so I would say that Sublime Text still wins this one.
[edited to clarify: Emacs opened the file in just a few seconds, but then going to the end of the buffer, to the beginning, to line 100.000 is quite slow.]
Oh, that's great. I saw the announcement of xi-editor when it was in its early stages, I'll git it a try.
I've been a long time Emacs user since ~1997 until ~2011, when I started developing mostly with ruby on rails on a mac, discovered TextMate and falled in love with it, with its slick UI, freshness (at the time) of ideas, ease of use, despite its obsession with mac based stuff, like the use of Finder for project navigation.
After a few years I discovered Sublime Text, with its tons of extensions and exceptional speed, bought a subscription and learned as much of it as possible, ditching TextMate.
Then I switched to Atom, mostly for the discoverability and the speed (back then) of development (and, frankly, for the hype). The only problem with Sublime Text, at least at the time, was the slow development process: new builds were few and far between.
I tried VS Code too soon, and wasn't impressed by how the navigation between buffers used to work (it has changed since then, I think).
A few years ago I did a serious attempt at learning Vim for good, but in the end I gave up, and I've come back to Emacs, this time to stay, unless something radically new is introduced.
The good thing is that I can usually tell my coworkers about features of the editors they use that they don't know, because I've used them a lot.
The only feature I miss from all other editors is the incredible speed of Sublime Text: to this day, if I ever have to edit an SQL dump (which I hope I will never ever have to do again), I'm surely reaching for Sublime Text, no other editor can AFAIK open a 200+MB file without freezing and/or crashing.
The odd thing about Emacs is that its vastly superior customizability (or malleabilty, as the article says) tend to be a trap, for one can spend hours, and days, getting lost in its huge universe and falling into rabbit hole after rabbit hole instead of actually getting stuff done, but I've not yet decided if that's a bad thing or a good one.
The only one important (imho of course) feature that GitHub has and self-hosted GitLab lacks is search across repositories [0]. Search inside a single repository is done via git.
Of course you can self-host and configure your own Sourgraph installation, but that's a bit more work.
[0] https://forum.gitlab.com/t/search-code-across-all-projects/2...
Yes, I used to go really heavy on it. Had to quit it almost entirely, for both heart palpitations and anxiety.
Thank you very much.
I'm quite scared of medications, tbh, but I'd very much like to explore improving techniques.
find one or two interesting projects that are diverse enough to be a platform for experimentation
This seems promising, thank you!
Just a question: don't you risk to get stuck in a perpetual refactoring/rewrite cycle?
[edit: fix formatting]
The final 20% of a project is always the hardest for me.
I'd be more than happy to get to the 80%. It seems like I used to be able to do that when I was younger. It could be that I aimed lower.
I'll definitely get the book.
“If you are no longer interested in a project you started, maybe you already got what you came for”.
I don't know. It's one thing to leave a project unfinished, or to loose interest when it's time to fix the UI, but it's another thing to not be able to make progress at all.
I do score quite high (total 44, inattentive scale 19, hyperactivity/impulsivity scale 25), yet I'm not convinced: at work I almost always manage to get things done well and in time, and I'm generally considered accomplished by my peers and managers, though maybe strange and over the top.
Respecting someone's privacy doesn't mean forcing them to "consensually" give up their privacy.
The picture I saw must have been a joke, it showed Infinite Jest divided in half, but that's ridiculous, as you don't read it front to back, you read it jumping from text to notes to text to notes (and, when you're lucky, from notes to notes to the notes).
It sucks so much! I tried typing but apparently was typing too fast and more than half of the letters didn't appear on the screen?
But why should lonely men decide to meet other men rather than other people?
Cannot open the page, I just get a page about "Update to privacy policy and how we use cookies." with three links (Privacy policy, data disclosure, list of cookies) but no buttons and apparently no hope of reading the actual content.
One doesn't even need to bother Betteridge and his law of headlines to answer: no.
Or create a genuinely scarce product.
But can you mass product it?