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collinjackson

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usecapsule.com 2y ago

Capsule: Secure cross-app embedded wallets

collinjackson
6pts0
www.coindesk.com 3y ago

Crypto and Payments Firm MobileCoin Launches Stablecoin – ‘Electronic Dollars’

collinjackson
3pts4
blog.sandstorm.io 11y ago

Sandstorm raises $1.3M, paying forward crowdfunds

collinjackson
104pts9
www.cocos2d-iphone.org 12y ago

Say Hello to Cocos2D-Swift

collinjackson
84pts11
www.linshunghuang.com 12y ago

Analyzing Forged SSL Certificates in the Wild

collinjackson
9pts0
blog.apportable.com 12y ago

Heartbleed and Games on Android

collinjackson
12pts0
www.cocos2d-iphone.org 12y ago

Cocos2D-iPhone vs Sprite Kit vs Unity 2D

collinjackson
2pts0
www.spritebuilder.com 12y ago

Show HN: Build iOS and Android games in Objective-C with SpriteBuilder

collinjackson
42pts8
www.pocketgamer.biz 12y ago

IOS devs launching Objective-C games on Android

collinjackson
1pts0
www.replyall.me 12y ago

Talking with YC Alum and ZeroCater Founder Arram Sabeti

collinjackson
38pts9
www.hemispheregames.com 12y ago

Our Apportable (YC W11) Android Experience

collinjackson
1pts0
www.sleepingbeastgames.com 12y ago

Breaking The Code: Android

collinjackson
2pts0
blog.apportable.com 12y ago

How Apportable turned Android Spaceward Ho from "Never, Ever" to "You Bet"

collinjackson
5pts0
withouttheirpermission.com 13y ago

"Press Tour" Now Means WSJ to AMA

collinjackson
13pts0
blogs.wsj.com 13y ago

Bjork Brings Biophilia to Android With a Little Help From Apportable (YC W11)

collinjackson
129pts50
www.cocos2d-iphone.org 13y ago

Apportable SDK: Free Android support for cocos2d-iphone

collinjackson
14pts3

I feel very lucky to have had an opportunity to work with Garry and Initialized. They are incredibly helpful investors and I expect big things to come from the new fund.

Apportable (YC W11) - San Francisco (SOMA), CA - VISA, INTERN, FULL-TIME

The Apportable platform compiles iOS source code to machine code that runs directly an the Android device's processor, allowing developers to efficiently convert their applications to support Android without extensive changes to the original codebase. We're hiring Objective-C and OpenGLES experts.

More details at http://www.apportable.com/jobs?gh_jid=34849

Apportable (YC W11) - http://www.apportable.com/ - San Francisco, CA

We are bringing Objective-C to Android devices! Apportable is 53 people (primarily engineers), and we are expanding quickly. Here are some of the roles available:

* Platform engineer - Implement and improve the Objective-C libraries that power our platform

* Release engineer - Ship bestselling apps using our platform

* Developer tools engineering - Extend and improve open source engines including SpriteBuilder (http://www.spritebuilder.com) and cocos2d (http://www.cocos2d-iphone.org/)

* Developer relations - Spread the word about our technology and show how it's works

* Marketing/design/web development - Take control of our brand and web presence

Apply by email (recruiting@apportable.com) or at https://www.apportable.com/jobs

Apportable - San Francisco, CA. Experienced folks, new grads, and interns all welcome.

Ever try to port a native iOS app to Android? What if Xcode compiled your Objective-C source code to run on Android automatically, with no changes required? Our platform makes this a reality for thousands of mobile developers. And we’re growing fast.

In just one week since its launch, over 1 million users installed Dots on Android. Dots was developed on iOS using the Objective-C cocos2d-iphone game engine. Without writing single line of Java, Betaworks used Apportable to compile it for Android, where it become the #5 most popular app. We deal primarily with developers like these -- top iOS game developers -- by giving them technology they want.

We're growing quickly (team of 40, mostly engineers) and are looking to hire another software engineer to join our platform team. We're based in San Francisco and are backed by YC, Google Ventures, and other prominent investors. Experience with Objective-C, OpenGL ES, and other compiled languages will be helpful.

If this sounds interesting and you're ready to change the way that mobile apps are developed, email us at jobs+hn@apportable.com. Learn more at http://www.apportable.com/

SEEKING FREELANCER

The Apportable SDK cross-compiles iOS apps to Android, without changing the original Objective-C or C++ code. Games powered by Apportable have risen to the top of the charts and delighted millions of users through the Google Play Store, Amazon Appstore, and the Humble Android Bundle. Recently Bjork used Apportable to bring her Biophilia music album to Android: https://news.ycombinator.com/item?id=6059844

Here at Apportable, we have an opportunity to port a game for very successful iOS developer who wants to use our SDK to take their app to Android. This is a local only position - you'll be located with our team here in San Francisco.

This would be approximately a six week contract, starting ASAP, and can be renewed.

No Android experience required (you'll be using the Apportable SDK). iOS or C++ game development experience will be helpful. Familiarity with OpenGL will help as well.

Interested? Send along your resume to jobs+hnfreelancer@apportable.com

SEEKING FREELANCER

The Apportable SDK cross-compiles iOS apps to Android, without changing the original Objective-C or C++ code. Games powered by Apportable have risen to the top of the charts and delighted millions of users through the Google Play Store, Amazon Appstore, and the Humble Android Bundle. Recently Bjork used Apportable to bring her Biophilia music album to Android: https://news.ycombinator.com/item?id=6059844

Here at Apportable, we have an opportunity to port a game for very successful iOS developer who wants to use our SDK to take their app to Android. This is a local only position - you'll be located with our team here in San Francisco.

This would be approximately a six week contract, starting ASAP, and can be renewed.

No Android experience required (you'll be using the Apportable SDK). iOS or C++ game development experience will be helpful. Bonus if you know anything about OpenGL ES.

Interested? Send along your resume to jobs+hnfreelancer@apportable.com

Apportable (YC W11), San Francisco - H1B, FULL-TIME, and INTERN are all welcome

The Apportable SDK cross-compiles Objective-C applications, allowing iOS developers to reuse their existing code on Android devices as well. Pop icon Björk recently joined the community of thousands of Apportable developers and ported her Biophilia app to Android: https://news.ycombinator.com/item?id=6059844

We're growing quickly (team of 30, mostly engineers) and are looking to hire another software engineer to join our platform team. You may find yourself implementing missing Objective-C frameworks, debugging OpenGL ES visual and performance issues, improving our Xcode integration, or help successful iOS developers bring their titles to the Android market.

Market salary and meaningful equity is available.

Languages: Objective-C, C++, Python

To apply, contact jobs+hn@apportable.com

More about us:

http://www.apportable.com/

http://www.themuse.com/companies/apportable

Apportable (YC W11), San Francisco - H1B, FULL-TIME, and INTERN are all welcome

Our SDK cross-compiles Objective-C applications, allowing iOS developers to reuse their existing code on Android devices as well.

We're growing quickly (team of 33) and are looking for an engineer to implement missing Objective-C frameworks, wrap third-party Java and Objective-C libraries, improve our Xcode integration, and help successful iOS developers bring their titles to the Android market.

Languages: Objective-C, C++, Python

jobs+hn@apportable.com

http://www.apportable.com

SEEKING FREELANCER

Here at Apportable, we have an opportunity to port an app for very successful iOS developer that wants to use our SDK to take their app to Android. This is a local only position - you'll be located with our team here in San Francisco.

This would be approximately a six week contract, starting ASAP. Our office is located at 5th and Harrison.

No Android experience required (you'll be using the Apportable SDK). iOS or C++ game development experience preferred. Bonus if you know anything about OpenGL ES.

What's Apportable? The Apportable SDK cross-compiles iOS apps to Android, without changing the original Objective-C or C++ code. Games powered by Apportable have risen to the top of the charts and delighted millions of users through the Google Play Store, Amazon Appstore, and the Humble Android Bundle. The platform is built in Objective-C and powered by open source projects like GNUstep, CFLite, and Cocotron.

Interested? Send along your resume to jobs+hnfreelancer@apportable.com

San Francisco, CA - Apportable (http://www.apportable.com) full time or intern devs

We are building a platform for developing Android apps in Objective-C. It's already used by a number of top 100 game developers and we'll be releasing our SDK to the general public soon. We're a team of 15 engineers and are hiring more. Familiarity with iOS and/or Android NDK are a plus. We are a YC company with solid funding, great benefits, already profitable.

Open source projects: https://github.com/apportable

Jobs page: https://www.apportable.com/jobs

Apply to: jobs+hn@apportable.com

Hang tight -- we're working on an update for this. This is the first time these games have appeared on Android and we're still ironing out some device-specific driver bugs.

BIT.TRIP BEAT and Uplink are also brought to Android using Apportable.

The Apportable games previous Humble Bundles are Osmos, EDGE, Cogs, Avadon: the Black Fortress, Zen Bound 2, Swords and Soldiers.