By the time they grow up in vitro gametogenesis will probably be viable and affordable.
https://www.google.com/amp/s/mobile.nytimes.com/2017/05/16/h...
HN user
By the time they grow up in vitro gametogenesis will probably be viable and affordable.
https://www.google.com/amp/s/mobile.nytimes.com/2017/05/16/h...
I feel very lucky to have had an opportunity to work with Garry and Initialized. They are incredibly helpful investors and I expect big things to come from the new fund.
Apportable (YC W11) - San Francisco (SOMA), CA - VISA, INTERN, FULL-TIME
The Apportable platform compiles iOS source code to machine code that runs directly an the Android device's processor, allowing developers to efficiently convert their applications to support Android without extensive changes to the original codebase. We're hiring Objective-C and OpenGLES experts.
More details at http://www.apportable.com/jobs?gh_jid=34849
Beware of trolls, though. Secret isn't immune from the Greater Internet Fuckwad Theory
Here's a paper about this technique: http://www.ieee-security.org/TC/SP2011/PAPERS/2011/paper010....
Why did Wolverine regain his memory in the future?
Congrats Sam! I've learned a lot from you.
I tried this service and was surprised with how well it turned out. The artist even hand-delivered it to me, although I don't think they do that for everyone.
Apportable (YC W11) - http://www.apportable.com/ - San Francisco, CA
We are bringing Objective-C to Android devices! Apportable is 53 people (primarily engineers), and we are expanding quickly. Here are some of the roles available:
* Platform engineer - Implement and improve the Objective-C libraries that power our platform
* Release engineer - Ship bestselling apps using our platform
* Developer tools engineering - Extend and improve open source engines including SpriteBuilder (http://www.spritebuilder.com) and cocos2d (http://www.cocos2d-iphone.org/)
* Developer relations - Spread the word about our technology and show how it's works
* Marketing/design/web development - Take control of our brand and web presence
Apply by email (recruiting@apportable.com) or at https://www.apportable.com/jobs
Yes, the CocosBuilder project has been renamed SpriteBuilder. The creator of CocosBuilder now works at Apportable.
Thanks for your suggestions! SpriteKit support is under consideration for a future release.
You can use any Objective-C compiler with SpriteBuilder. We happen to make a really good one, but it's not the only option for compiling Objective-C on Android.
I think Garry may be the nicest guy I have ever met. He is incredibly helpful. I have nothing but good things to say about him.
We use ZeroCater at Apportable as well. It's so much better than ordering it ourselves.
Apportable - San Francisco, CA. Experienced folks, new grads, and interns all welcome.
Ever try to port a native iOS app to Android? What if Xcode compiled your Objective-C source code to run on Android automatically, with no changes required? Our platform makes this a reality for thousands of mobile developers. And we’re growing fast.
In just one week since its launch, over 1 million users installed Dots on Android. Dots was developed on iOS using the Objective-C cocos2d-iphone game engine. Without writing single line of Java, Betaworks used Apportable to compile it for Android, where it become the #5 most popular app. We deal primarily with developers like these -- top iOS game developers -- by giving them technology they want.
We're growing quickly (team of 40, mostly engineers) and are looking to hire another software engineer to join our platform team. We're based in San Francisco and are backed by YC, Google Ventures, and other prominent investors. Experience with Objective-C, OpenGL ES, and other compiled languages will be helpful.
If this sounds interesting and you're ready to change the way that mobile apps are developed, email us at jobs+hn@apportable.com. Learn more at http://www.apportable.com/
SEEKING FREELANCER
The Apportable SDK cross-compiles iOS apps to Android, without changing the original Objective-C or C++ code. Games powered by Apportable have risen to the top of the charts and delighted millions of users through the Google Play Store, Amazon Appstore, and the Humble Android Bundle. Recently Bjork used Apportable to bring her Biophilia music album to Android: https://news.ycombinator.com/item?id=6059844
Here at Apportable, we have an opportunity to port a game for very successful iOS developer who wants to use our SDK to take their app to Android. This is a local only position - you'll be located with our team here in San Francisco.
This would be approximately a six week contract, starting ASAP, and can be renewed.
No Android experience required (you'll be using the Apportable SDK). iOS or C++ game development experience will be helpful. Familiarity with OpenGL will help as well.
Interested? Send along your resume to jobs+hnfreelancer@apportable.com
It's broken for me, too.
SEEKING FREELANCER
The Apportable SDK cross-compiles iOS apps to Android, without changing the original Objective-C or C++ code. Games powered by Apportable have risen to the top of the charts and delighted millions of users through the Google Play Store, Amazon Appstore, and the Humble Android Bundle. Recently Bjork used Apportable to bring her Biophilia music album to Android: https://news.ycombinator.com/item?id=6059844
Here at Apportable, we have an opportunity to port a game for very successful iOS developer who wants to use our SDK to take their app to Android. This is a local only position - you'll be located with our team here in San Francisco.
This would be approximately a six week contract, starting ASAP, and can be renewed.
No Android experience required (you'll be using the Apportable SDK). iOS or C++ game development experience will be helpful. Bonus if you know anything about OpenGL ES.
Interested? Send along your resume to jobs+hnfreelancer@apportable.com
Apportable (YC W11), San Francisco - H1B, FULL-TIME, and INTERN are all welcome
The Apportable SDK cross-compiles Objective-C applications, allowing iOS developers to reuse their existing code on Android devices as well. Pop icon Björk recently joined the community of thousands of Apportable developers and ported her Biophilia app to Android: https://news.ycombinator.com/item?id=6059844
We're growing quickly (team of 30, mostly engineers) and are looking to hire another software engineer to join our platform team. You may find yourself implementing missing Objective-C frameworks, debugging OpenGL ES visual and performance issues, improving our Xcode integration, or help successful iOS developers bring their titles to the Android market.
Market salary and meaningful equity is available.
Languages: Objective-C, C++, Python
To apply, contact jobs+hn@apportable.com
More about us:
I'm doing an IAmA about this story:
http://www.reddit.com/r/IAmA/comments/1iiyxu/i_cofounded_app...
Good suggestion, we'll make sure to include UICatalog
Apportable (YC W11), San Francisco - H1B, FULL-TIME, and INTERN are all welcome
Our SDK cross-compiles Objective-C applications, allowing iOS developers to reuse their existing code on Android devices as well.
We're growing quickly (team of 33) and are looking for an engineer to implement missing Objective-C frameworks, wrap third-party Java and Objective-C libraries, improve our Xcode integration, and help successful iOS developers bring their titles to the Android market.
Languages: Objective-C, C++, Python
jobs+hn@apportable.com
SEEKING FREELANCER
Here at Apportable, we have an opportunity to port an app for very successful iOS developer that wants to use our SDK to take their app to Android. This is a local only position - you'll be located with our team here in San Francisco.
This would be approximately a six week contract, starting ASAP. Our office is located at 5th and Harrison.
No Android experience required (you'll be using the Apportable SDK). iOS or C++ game development experience preferred. Bonus if you know anything about OpenGL ES.
What's Apportable? The Apportable SDK cross-compiles iOS apps to Android, without changing the original Objective-C or C++ code. Games powered by Apportable have risen to the top of the charts and delighted millions of users through the Google Play Store, Amazon Appstore, and the Humble Android Bundle. The platform is built in Objective-C and powered by open source projects like GNUstep, CFLite, and Cocotron.
Interested? Send along your resume to jobs+hnfreelancer@apportable.com
Check out [UIScreen setCurrentMode:] extensions if you want to get the resolution looking reasonable quickly.
Note that both Chrome and IE have been blocking this for some time now. IE did it first.
San Francisco, CA - Apportable (http://www.apportable.com) full time or intern devs
We are building a platform for developing Android apps in Objective-C. It's already used by a number of top 100 game developers and we'll be releasing our SDK to the general public soon. We're a team of 15 engineers and are hiring more. Familiarity with iOS and/or Android NDK are a plus. We are a YC company with solid funding, great benefits, already profitable.
Open source projects: https://github.com/apportable
Jobs page: https://www.apportable.com/jobs
Apply to: jobs+hn@apportable.com
Hang tight -- we're working on an update for this. This is the first time these games have appeared on Android and we're still ironing out some device-specific driver bugs.
BIT.TRIP BEAT and Uplink are also brought to Android using Apportable.
The Apportable games previous Humble Bundles are Osmos, EDGE, Cogs, Avadon: the Black Fortress, Zen Bound 2, Swords and Soldiers.
How about making it https://install.meteor.com?