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ced83fra

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No worries, I get it :) Nice to see it could be used to create a standalone desktop app as well !! For this specific problem, it could be a liked feature.

Thanks for your post, rericks. I am feeling exactly the same way... I am so anxious about that that I have doubted what else could I do in life... But we should hold tight. In 3 months, you will know much more about parts of the system, you will be an expert of some of its facets. By then, you will be an example of the phrase "Fake it 'till you make it".

It is the best in that you will have the maximum amount of feedback/suggestions/critics. It helps you discuss with your potential users and helps you refine your ideas. It's one aspect people critically need at the beginning. It's one aspect people do not have with the anything that uses ads on internet (landscape+ads to see if some facets of your idea are successful, or prototype+ads).

A/B test, as previously said. But you may not have enough visitors at this stage. So put the 2 buttons, and in 3 months, remove on of them. Then you will have the best solution for your very site, and you will have a slick design.

I am exactly at the same stage of you for one of my site... I'll have a clear answer for you in 2 to 4 months :)

Thanks for pointing out this exception. Exception shouldn't be outputted... As for nmap, it is missing from the database, and will be added. If you spot any other missing command later, feel free to use the 'give feedback' button.

Thanks for the feedback. Feel free to suggest other commands missing by using the 'give feeback' link on the page any time you find one. Missing commands pointed out will be added.

Great idea ! Plus, your site does have good success as far as I can see! Appart from jQuery & bootstrap, what other technologies have you used to develop this site ?

Btw, is there a point system to reward people who predicts it right?

I love your landing page. It's a cool idea to show the product with a cool high quality easy-to-understand animation.

On the last image, don't hesitate to add a big CTA, or a an arrow appearing toward the facebook button. The viewer's eyes on the right side (where all the images are :) ), and when it stops, you have to show him in a big way !!!

Also, Login with facebook doesn't tell about the product. Maybe have a button saying : Start your scrapbook now ! (and below, the facebook logo)

Say with who they can share : with their parents ? Or friends ? If you say to people they can show how amazing their trip are with their very close relative, they would be happier.

Is there a reason why there is nobody on the pictures ? What about showing some cool, funny pictures with people in special places ?

When we check people's trip : can we add a comment on their overall trip ? What about giving some badges, ranks, points to encourage people ? Maybe people could vote up trips or photos ; give them a grade for each level ? (check http://www.quora.com/User-Acquisition/How-has-Turntable-fm-g...) As you know, facebook may lose speed in the future, so I suppose you are working on a way to import instagram pictures or else.

Don't hesitate to 'show some love' in your privacy page, if it's actually something you want to emphase on. Like saying, on the top of the list, that you would like to keep people's privacy, respect it, etc, that's why you don't do this or that.

Tldr, it's cool stuff you are working on ! Focus on things that would really set that apart from facebook, instagram and others. Work a little bit on your landing page ( add a bigger and clearer call to action button (not 'login to facebook', but 'Start your trip (login to facebook)' on the button) ). Add some social incentive and gamification to increase your user engagement.

On an other topic, Why do websites insist on breaking links ? Too many have 'false link' : if you click on it, it opens ; but if you want to open it in a new tab, guess what ? It does nothing, or opens in the same window.

Another browsing experience ruined.

Think about that when you cross this problem.

It's a good idea. People don't want to think they can't afford it, so they will probably pay for it.

However, I think another pricing plan could be great : It costs virtually 0/year, BUT, 50% of the first $40 of royalties are taken by the site, and the rest sent to the user. Thus the user can still see he is earning something from the first track sold.

This is a truely interesting paste. Thanks for sharing. GTA is meant to replicate the real word (to a certain extent).

So, when you try to replicate his argument to the real word, you you get the point. This guy has just given some real reason why people shouldn't hope to be magically rich in real life. Why try to win at Euromillion ? By translating to the real world, it would give : "Giving [me] $500,000 will shit on that whole process. Completing a [job] and getting $10,000 wont feel like such an achievement when [I]'ve already got half a million sitting in the bank. I really feel that suddenly getting wealthier would make the game less enjoyable"...

""Look for the bare necessities The simple bare necessities"" - Balu - The Jungle Book - 1967