you should do that too! the goal is not to replace the game but to foster research on these method, and hopefully apply them to data-constrained settings like robotics
HN user
cataPhil
That's correct. Plus it also adds a layer of interaction that's pretty fun, kind of like a wand.
Love it thanks, will look into it!
That's right, sorry for not explaining further in the post! The cardboard was so thin than neither wood nor metal drill bits made a clean enough cut.
These are great ideas thank you!
Thanks! I will probably do that this weekend
Thanks! I highly recommend the book Programming Massively Parallel Processors
Hi :) Yes it's in the post url or here: https://github.com/mlecauchois/micrograd-cuda
I recently decided to turbo-teach myself basic cuda with a proper project. I really enjoyed Karpathy’s micrograd (https://github.com/karpathy/micrograd), so I extended it with cuda kernels and 2D tensor logic. It’s a bit longer than the original project, but it’s still very readable for anyone wanting to quickly learn about gpu acceleration in practice.