How does performance stack up against TensorRT for edge NVidia hardware?
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captaindiego
Also worth looking at is spdlog: https://github.com/gabime/spdlog
Thanks much, this is great!
Can anyone comment if Phind is working again? I was on a pro plan and ended up switching to perplexity because it was unusable for over a week.
Pop OS
Are these just good for LLM inference or can they be used to train stuff like CV models too? (Let's say vs. a 5090 which is same ball.park price-wise)
Give suno a try: https://suno.com/home
Any advice for debugging asyncio? I've tried it a few times but every time it got a bit more complicated it felt very hard to figure out what was going wrong.
Do you know of any examples of doing something more complicated like this with Godot and C++ (past the normal docs)?... I've got some existing C++ game engine stuff I'd like to integrate with Godot for managing rendering side of things.
They put a lot of work into the control algorithms that allow the robots to move. From a control theory perspective, being hit is a disturbance that the control system is able to reject to maintain the intended pose/motion.
Ah yes Aramark, at a place I worked they got someone in trouble because they brought a single plate of cookies to work on their birthday for us. That apparently violated the catering agreement and the Aramark employees forced them to throw them out and tried to get them further in trouble. Great company!
Worth noting that a lot of the improvement gains you get from RAPTOR are (from my use cases) related to giving context to the chunks. Simpler but easier to implement methods of summarizing context (e.g. in a hierarchical document) and cutting chunks around document boundaries can get you most of the way there with less effort (again, as other mentioned, it depends though on your use)
Also there's Vega-Altair for using this from Python: https://altair-viz.github.io/gallery/index.html
Is there some simple cross-platform way to have this sort of functionality, but rendering to an OpenGL or Vulkan texture?
Are there any Intel GPUs with a lot of vRAM that someone could recommend that would work with this?
I like the changes, but the time limit seems crazy. The jury ruled there was harm to consumers, but in 4-5 years we are okay with them going back to business as usual or worse? (If this somehow doesn't get delayed forever via appeal)
Be careful with this, you can start a fire with fresnel lenses at the right angle in direct sun...
Been using Spotify for 5+ years, UI just keeps getting worse and worse... The recommendations as well... Why would I possibly pay more instead of cancelling?
For those playing with this - If you attach unique identifiers in a consistent way to your documents - you can prompt to cite sources when generating the answer.
A lot of big fortune 500s web appliance security stack will block a whole mess of newer TLDs to some degree... If you're targeting enterprise I'd recommend using .com
If you're willing to mess with audio and have an AVI/MKV, you could extract the audio from the two tracks you want, convert the 2 channel (from the surround mix), then flatten to mono, and put track 1 and 2 into the stereo left and right channels. Then get an adapter that takes stereo and outputs each to a mono 3.5 connector, and then convert that back to stereo for the headphones. You can do this with a mix of mkvtool, audacity, and ffmpeg.. although it is a fair bit of effort. Likely the suggestion from rcarr is quicker
I like ROS, the library of things you can use to get prototypes running quick is nice, but wish they hadn't rolled its own build system in addition CMake (Catkin) with the concept of packages, while not being a true package manager. Whenever your middleware dictates your build system things start to get pretty messy. My dream for ROS 2 (or maybe 3) is one where ROS does less instead of more - sometimes simpler is better.
While new features like search are appreciated, I wish GitHub would focus on stability for a bit, things have gotten pretty so-so
There are some libcurl-using C++ implementations out there floating around on GitHub you could probably wrap to work with a straight C API. Most didn't support streaming partial results last time I looked for ChatCompletion, but it's not a huge effort to add that if you really need it.
Mend Renovate
Simple example: using advanced security in GitHub Enterprise with dependabot, it understands our usage of actions and their depndencies - it can understand that action workflow X depends on Y and there's a new version. But if we use a docker image in those workflows, hosted in GitHub packages, it isn't able to understand that.
This is a fairly basic case I would have expected to work - but it doesn't. For anything C++ or more complex examples it's less useful... And dependabot is no longer extensible so this can't even be solved by using open source additions.
Currently looking at things like Mend's Renovate as an alternative
Too bad the ability to understand dependencies is quite poor and not extensible. The dependency graph in GitHub Enterprise is useless, especially for the price - which makes any SBOM also equally useless.
You can buy a mutual fund from Baron Funds named BFGIX: https://www.baronfunds.com/product-detail/baron-focused-grow...
Currently it is 10.7% SpaceX (Space Exploration Technologies Corp.)
Does anyone have any experience integrating Inform into something like a C++ based game as a rules engine to add emergent complexity for objects/interactions/dialog?
This is concerning - are there any alternatives for something similar: wi-fi based cameras with local-only storage?