Insurance
HN user
burmask
People talk about the graphics, but it was the crescendo and decrescendo of guard sounds/singing/footsteps in Thief that made it one of the most immersive games I’ve ever played.
No doubt - Start by cleaning the image.
Jeff Atwood of coding horror is also an asp.net advocate. Stack Overflow, written in asp.net, was designed by Jeff. https://nickcraver.com/blog/2016/02/17/stack-overflow-the-ar...
These sites employ advanced cloaking and show users something different than Google. They look at request ip range, not just user-agent. Going to be a tough battle.
tumblr.com. DNS is the slow down.
Thanks @tehwebguy - This is why I like HN.
Checkout foodcombo.com and foodpairing.com.
When you fly over the US, there are thousands of baseball fields. Sadly, however, there are more options (video games, computers, etc) for how kids spend their time. Most new baseball players are in-sourced from the Dominican, Columbia, etc, too. There are still 13-15 million people playing little league in the US.
Want to see decline - take a look at US Slow Pitch Softball - http://www.athleticbusiness.com/Recreation/slow-pitch-softba...
No way dude!
Do the pills that make you lose weight actually work - long term? Sorry itengelhardt, I disagree. IMO, this is just another get-rich-quick scheme, like the pills I mentioned. Allured by the thought of losing weight, or being on the front page of Google is just that, an allure. It's the same mental trap the mythical siren used to drive sailors into rocks. A few of the respondents here cite content as killer, which I agree with, but there's also the element of bad ass customer experience that must be present. Treat your customer unlike the competition and try to author more content that the competition, and you'll rise to the top of your context, but it will take time. Good luck.
It's fun to compete with two or four friends. Typically everyone fights and there's little progress made by anyone. I think it's interesting to control the market and see how many collective points can be achieved by all players. Playing all four players cooperatively, I choose plot installations based on maximizing the plot of land, not out of necessity. I shared food and energy so all four players had some, every turn. Smithore was used to create mules, so I would grab mules, without installations, and drop them in the middle of no where to drive the price up. I can remember in one turn with four players, I could drop a whole pen of 15 mules. Naturally, since I owned all the Smithore and drove the price up, it payed well every turn. Crystite, however, is tricky to figure. I could never determine what drives the price fluctuations with Crystite. Seemed to be random.
Best part of the game, is the auction view. Cool UI. Buyers on the bottom and seller on the top. Moving up and down changes the price as the auction timer ticks away. Every turn, there's a lot of action in the auctions depending on the type of play going on, needs of the other players, and prices of the commodities being traded.
As +fidotron states, it is profoundly brilliant. Please check it out.
99k for a three year commitment. Check out GroupByInc.com, too. It's a merchandising layer over the GSA. Very bad ass.
Microsoft LogParser is not only an established utility, it's extremely fast, too.
Gnome is not a popular browser, but every little bit matters.
Just say you had shoulder surgery and cannot lift your arm(s) and they'll move away from the magnetometer and let you through.